Quote:
Originally Posted by [uL]Pottus
You seem to not understand the whole point, the FS creates objects when loaded but does not destroy them when unloaded. It should delete all these objects when it unloads doesn't make sense to me that it doesn't do this.
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that's a problem, but i like to let all the FS's "loaded" while the gamemode is running, i'm sorry about that, next filterscript i'll do better.