24.05.2013, 21:36
Tб faltando a parte de Salvamento, coloque no OnPlayerDisconnect.
Player[playerid][Skin] = GetPlayerSkin(playerid);
DOF2_SetInt(ArquivosSP, "Skin", PlayerInfo[playerid][Skin]);
Tente ae
Player[playerid][Skin] = GetPlayerSkin(playerid);
DOF2_SetInt(ArquivosSP, "Skin", PlayerInfo[playerid][Skin]);
Tente ae