Dynamic3DTextLabels
#1

Hi,

Is their any-way to separate labels from the gamemode, to filterscripts?

So when I use OnFilterScriptExit, it doesn't clear all my labels in-game, from the gamemode?

I'm using DestroyAllDynamic3DTextLabels(); (But this is also clearing all my gamemode ones too)
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Messages In This Thread
Dynamic3DTextLabels - by UnknownGamer - 23.05.2013, 13:37
Re: Dynamic3DTextLabels - by Avi Raj - 23.05.2013, 13:43
Re: Dynamic3DTextLabels - by UnknownGamer - 23.05.2013, 14:24
Re: Dynamic3DTextLabels - by SuperViper - 23.05.2013, 14:29
Re: Dynamic3DTextLabels - by UnknownGamer - 23.05.2013, 14:37

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