23.05.2013, 07:08
Код:
stock IsVehicleInRangeOfPoint(vehicleid, Float:range, Float:x, Float:y, Float:z) { new Float:px,Float:py,Float:pz; GetVehiclePos(vehicleid,px,py,pz); px -= x; py -= y; pz -= z; return ((px * px) + (py * py) + (pz * pz)) < (range * range); }