Remove all unused vehicles.
#2

pawn Код:
CMD:despawnvehicles(playerid, params[])
{
    new
        Iterator:UnoccupiedVehicles<MAX_VEHICLES>;
   
    foreach(new i : Player) Iter_Add(UnoccupiedVehicles, GetPlayerVehicleID(i));
   
    for(new v = 0; v < MAX_VEHICLES; v++)
    {
        if(!Iter_Contains(UnoccupiedVehicles, v))
        {
            DestroyVehicle(v);
        }
    }
    return 1;
}
A little searching is all you had to do. You'll need y_iterate (part of the YSI library) to use this.
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Messages In This Thread
Remove all unused vehicles. - by NicholasA - 22.05.2013, 16:09
Re: Remove all unused vehicles. - by Scenario - 22.05.2013, 16:14
Re: Remove all unused vehicles. - by whando - 22.05.2013, 18:02
Re: Remove all unused vehicles. - by CreativityLacker - 22.05.2013, 18:21
Re: Remove all unused vehicles. - by Scenario - 22.05.2013, 18:22
Re: Remove all unused vehicles. - by CreativityLacker - 22.05.2013, 18:26
Re: Remove all unused vehicles. - by Scenario - 22.05.2013, 20:35
Re: Remove all unused vehicles. - by CreativityLacker - 23.05.2013, 16:17
Re: Remove all unused vehicles. - by Scenario - 23.05.2013, 16:29

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