Account system doesn't create :((
#4

I don't use Ini or something like that
See my script:
PHP код:
/*

    Pawno Edited by 
        Scripter Gabii/Scripter Bizza
*/

#include <a_samp>

#define TAG[SRC]           "{FFBF00}"
#define COL_EASY           "{FFF1AF}"
#define COL_WHITE          "{FFFFFF}"
#define COL_BLACK          "{0E0101}"
#define COL_GREY           "{C3C3C3}"
#define COL_GREEN          "{6EF83C}"
#define COL_RED            "{F81414}"
#define COL_YELLOW         "{F3FF02}"
#define COL_ORANGE         "{FFAF00}"
#define COL_LIME           "{B7FF00}"
#define COL_CYAN           "{00FFEE}"
#define COL_LIGHTBLUE      "{00C0FF}"
#define COL_BLUE           "{0049FF}"
#define COL_MAGENTA        "{F300FF}"
#define COL_VIOLET         "{B700FF}"
#define COL_PINK           "{FF00EA}"
#define COL_MARONE         "{A90202}"
#define COL_CMD            "{B8FF02}"
#define COL_PARAM          "{3FCD02}"
#define COL_SERVER         "{AFE7FF}"

#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_RED 0xAA3333AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_1BLUE 0x0080FFFF
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_DARKRED 0x660000AA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_BRIGHTRED 0xFF0000AA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_VIOLET 0x9955DEEE
#define COLOR_LIGHTRED 0xFF99AADD
#define COLOR_SEAGREEN 0x00EEADDF
#define COLOR_GRAYWHITE 0xEEEEFFC4
#define COLOR_LIGHTNEUTRALBLUE 0xabcdef66
#define COLOR_GREENISHGOLD 0xCCFFDD56
#define COLOR_LIGHTBLUEGREEN 0x0FFDD349
#define COLOR_NEUTRALBLUE 0xABCDEF01
#define COLOR_LIGHTCYAN 0xAAFFCC33
#define COLOR_LEMON 0xDDDD2357
#define COLOR_MEDIUMBLUE 0x63AFF00A
#define COLOR_NEUTRAL 0xABCDEF97
#define COLOR_BLACK 0x00000000
#define COLOR_NEUTRALGREEN 0x81CFAB00
#define COLOR_DARKGREEN 0x12900BBF
#define COLOR_LIGHTGREEN 0x24FF0AB9
#define COLOR_DARKBLUE 0x300FFAAB
#define COLOR_BLUEGREEN 0x46BBAA00
#define COLOR_PINK 0xFF66FFAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_DARKRED 0x660000AA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_PURPLE 0x800080AA
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_RED1 0xFF0000AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_1GREEN 0x6BD700FF
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BROWN 0x993300AA
#define COLOR_CYAN 0x99FFFFAA
#define COLOR_TAN 0xFFFFCCAA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_KHAKI 0x999900AA
#define COLOR_LIME 0x99FF00AA
#define COLOR_SYSTEM 0xEFEFF7AA
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD4 0xD8D8D8FF
#define COLOR_GRAD6 0xF0F0F0FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD3 0xCBCCCEFF
#define COLOR_GRAD5 0xE3E3E3FF
#define COLOR_GRAD1 0xB4B5B7FF

main()
{
    print(
"\n========================================");
    print(
" | Pawno Edited by                                      |");
    print(
" |          Scripteri Gabii/Scripter Bizza               |");
    print(
" |                Enjoy :D                  |");
    print(
"=========================================\n");
}

enum pInfo
{
    
pKey[128],
    
pTut,
    
pSex,
    
pAge,
    
pOrigin,
    
pChar,
};
new 
PlayerInfo[MAX_PLAYERS][pInfo];

new 
gPlayerAccount[MAX_PLAYERS];
new 
RegistrationStep[MAX_PLAYERS];
new 
gPlayerLogged[MAX_PLAYERS];
new 
gPlayerLogTries[MAX_PLAYERS];
new 
gOoc[MAX_PLAYERS];
new 
gNews[MAX_PLAYERS];
new 
gFam[MAX_PLAYERS];
new 
TutTime[MAX_PLAYERS];
new 
MedicBill[MAX_PLAYERS];

forward OnPlayerRegister(playeridpassword[]);
forward OnPlayerLogin(playerid,password[]);
forward split(const strsrc[], strdest[][], delimiter);
forward ini_GetKey(line[]);
forward ini_GetValue(line[]);
forward SetPlayerSpawn(playerid);
forward ClearChatbox(playeridlines);
forward SetPlayerUnjail();

public 
OnGameModeInit()
{
    
SetGameModeText("Blank Script");
    
AddPlayerClass(01958.37831343.157215.3746269.1425000000);
    return 
1;
}

public 
OnGameModeExit()
{
    return 
1;
}

public 
OnPlayerRequestClass(playeridclassid)
{
    
PlayerPlaySound(playerid11000.00.00.0);
    if(
RegistrationStep[playerid] == && gPlayerLogged[playerid] != 1)
    {
        if (
gPlayerAccount[playerid] != 0)
        {
            new 
loginstring[256];
            new 
loginname[64];
            
GetPlayerName(playerid,loginname,sizeof(loginname));
            
format(loginstring,sizeof(loginstring),"{ffffff}Salut {00bfff}%s{ffffff}, bine ai venit pe {ff0000}saveG RPG{ffffff}. Acest nick este reservat pe server!\n\nLogeaza-te in casuta de mai jos!",loginname);
            
ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"Login saveG",loginstring,"Login",""); //
        
}
        else
        {
            
gPlayerAccount[playerid] = 0;
             new 
regstring[256];
            new 
regname[64];
            
GetPlayerName(playerid,regname,sizeof(regname));
            
format(regstring,sizeof(regstring),"{ffffff}Salut {00bfff}%s{ffffff}, bine ai venit pe {ff0000}saveG RPG{ffffff}. Acest nick nu este rezervat pe server!\n\nInregistreaza-te in casuta de mai jos!",regname);
            
ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,"Register saveG",regstring,"Register","");
        }
    }
    
SetPlayerPos(playerid1958.37831343.157215.3746);
    
SetPlayerCameraPos(playerid1958.37831343.157215.3746);
    
SetPlayerCameraLookAt(playerid1958.37831343.157215.3746);
    return 
1;
}

public 
OnPlayerConnect(playerid)
{
    new 
string[MAX_PLAYER_NAME];
    
gPlayerAccount[playerid] = 0;
    
gPlayerLogged[playerid] = 0;
    
gPlayerLogTries[playerid] = 0;
    
RegistrationStep[playerid] = 0;
    
PlayerInfo[playerid][pTut] = 0;
    
gOoc[playerid] = 0;
    
gNews[playerid] = 0;
    
gFam[playerid] = 0;
    
TutTime[playerid] = 0;
    
MedicBill[playerid] = 0;
    if(
fexist(string))
    {
        
gPlayerAccount[playerid] = 1;
        
SendClientMessage(playeridCOLOR_WHITE,"{30a030}[saveG]: {ffffff}Bine ai venit pe server, asteapta se incarca...");
    }
    else
    {
        
gPlayerAccount[playerid] = 0;
        
SendClientMessage(playeridCOLOR_WHITE,"{30a030}[saveG]: {ffffff}Bine ai venit pe server, asteapta se incarca...");
    }
    return 
1;
}

public 
OnPlayerDisconnect(playeridreason)
{
    return 
1;
}

public 
OnPlayerSpawn(playerid)
{
    
SetPlayerSpawn(playerid);
    return 
1;
}

public 
SetPlayerSpawn(playerid)
{
    if(
IsPlayerConnected(playerid))
    {
        if(
PlayerInfo[playerid][pTut] == 0)
        {
            
gOoc[playerid] = 1gNews[playerid] = 1gFam[playerid] = 1;
            
TogglePlayerControllable(playerid0);
            
RegistrationStep[playerid] = 1;
            
SendClientMessage(playeridCOLOR_GREEN"");
            
SendClientMessage(playeridCOLOR_GREEN"");
            
SendClientMessage(playeridCOLOR_GREEN"");
            
SendClientMessage(playeridCOLOR_GREEN"");
            
SendClientMessage(playeridCOLOR_GREEN"");
            
SendClientMessage(playeridCOLOR_GREEN"");
            
SendClientMessage(playeridCOLOR_GREEN"");
            
SendClientMessage(playeridCOLOR_GREEN"");
            
SendClientMessage(playeridCOLOR_GREEN"");
            
SendClientMessage(playeridCOLOR_GREEN"");
            
SendClientMessage(playeridCOLOR_WHITE"{30a030}[saveG]: {ffffff}Bine ai venit pe {ff0000}saveG.ro: RPG Server [0.3D] (BETA){ffffff}.");
            
SendClientMessage(playeridCOLOR_GREEN"");
            
SendClientMessage(playeridCOLOR_GREEN"_____________________________________________");
            
SendClientMessage(playeridCOLOR_WHITE"{30a030}[saveG]: {ffffff}Ce sex ai? [{ffd700}Masculin {ffffff}sau {ffd700}Feminin{ffffff}]?");
            
SendClientMessage(playeridCOLOR_GREEN"_____________________________________________");
            
ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
        }
    }
    return 
1;
}

public 
OnPlayerLogin(playerid,password[])
{
    new 
string2[256];
    new 
playername2[MAX_PLAYER_NAME];
    new 
playernamesplit[3][MAX_PLAYER_NAME];
    
GetPlayerName(playeridplayername2sizeof(playername2));
    
split(playername2playernamesplit'_');
    
format(string2sizeof(string2), "users/%s.ini"playername2);
    new 
FileUserFile fopen(string2io_read);
    if ( 
UserFile )
    {
        new 
PassData[256];
        new 
keytmp[256], valtmp[256];
        
freadUserFile PassData sizeofPassData ) );
        
keytmp ini_GetKeyPassData );
        if( 
strcmpkeytmp "Key" true ) == )
        {
            
valtmp ini_GetValuePassData );
            
strmid(PlayerInfo[playerid][pKey], valtmp0strlen(valtmp)-1255);
        }
        if(
strcmp(PlayerInfo[playerid][pKey],passwordtrue ) == )
        {
                new 
key[256], val[256];
                new 
Data[256];
                while ( 
freadUserFile Data sizeofData ) ) )
                {
                    
key ini_GetKeyData );
                    if( 
strcmpkey "Tutorial" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pTut] = strvalval ); }
                    if( 
strcmpkey "Sexul" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pSex] = strvalval ); }
                    if( 
strcmpkey "Varsta" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pAge] = strvalval ); }
                    if( 
strcmpkey "Origine" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pOrigin] = strvalval ); }
                    if( 
strcmpkey "Char" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pChar] = strvalval ); }
                    
/*if( strcmp( key , "Level" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); }
                    if( strcmp( key , "AdminLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdmin] = strval( val ); }
                    if( strcmp( key , "HelperLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHelper] = strval( val ); }
                    if( strcmp( key , "DonateRank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDonateRank] = strval( val ); }
                    if( strcmp( key , "UpgradePoints" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][gPupgrade] = strval( val ); }*/
                
}
                
fclose(UserFile);
        }
        else
        {
            new 
loginstring[128];
            new 
loginname[64];
            
GetPlayerName(playerid,loginname,sizeof(loginname));
            
format(loginstring,sizeof(loginstring),"{ffffff}Ne pare rau, dar aceasta parola este gresita, mai ai doua incercari!\n\n{ff0000}Introdu parola corecta in casuta de mai jos!",loginname);
            
ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"Password saveG",loginstring,"Login","");
            
fclose(UserFile);
            
gPlayerLogTries[playerid] += 1;
            if(
gPlayerLogTries[playerid] == 4)
            {
                
Ban(playerid);
            }
            return 
1;
        }
        
gPlayerLogged[playerid] = 1;
        
SpawnPlayer(playerid);
    }
    return 
1;
}

public 
OnPlayerDeath(playeridkilleridreason)
{
    return 
1;
}

public 
OnVehicleSpawn(vehicleid)
{
    return 
1;
}

public 
OnVehicleDeath(vehicleidkillerid)
{
    return 
1;
}

public 
OnPlayerText(playeridtext[])
{
    new 
giver[MAX_PLAYER_NAME];
    new 
sendername[MAX_PLAYER_NAME];
    new 
giveplayer[MAX_PLAYER_NAME];
    new 
tmp[256];
    new 
string[256];
    new 
giveplayerid;
    if(
RegistrationStep[playerid] > 0)
    {
        if(
RegistrationStep[playerid] == 1)
        {
            new 
idx;
            
tmp strtok(textidx);
            if((
strcmp("masculin"tmptruestrlen(tmp)) == 0) && (strlen(tmp) == strlen("Masculin")))
            {
                
GetPlayerName(playeridsendernamesizeof(sendername));
                
PlayerInfo[playerid][pSex] = 1;
                
RegistrationStep[playerid] = 2;
                
SetPlayerSkin(playerid18);
                
PlayerInfo[playerid][pChar] = 18;
                
ClearChatbox(playerid10);
                
SendClientMessage(playeridCOLOR_GREEN"_____________________________________________");
                
format(stringsizeof(string), "» Ok %s, esti Barbat."sendername);
                
SendClientMessage(playeridCOLOR_WHITEstring);
                
SendClientMessage(playeridCOLOR_1BLUE"{30a030}[saveG]: {ffffff}Ce varsta ai? [{ffd700}zz{ffffff}/{ffd700}ll{ffffff}/{ffd700}aa{ffffff}]?");
                
SendClientMessage(playeridCOLOR_GREEN"_____________________________________________");
                return 
0;
            }
            else if((
strcmp("feminin"tmptruestrlen(tmp)) == 0) && (strlen(tmp) == strlen("Feminin")))
            {
                
GetPlayerName(playeridsendernamesizeof(sendername));
                
PlayerInfo[playerid][pSex] = 2;
                
RegistrationStep[playerid] = 2;
                
SetPlayerSkin(playerid41);
                
PlayerInfo[playerid][pChar] = 41;
                
ClearChatbox(playerid10);
                
ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
                
SendClientMessage(playeridCOLOR_GREEN"_____________________________________________");
                
format(stringsizeof(string), "» Ok %s, esti Femeie."sendername);
                
SendClientMessage(playeridCOLOR_WHITEstring);
                
SendClientMessage(playeridCOLOR_1BLUE"{30a030}[saveG]: {ffffff}Ce varsta ai? [{ffd700}zz{ffffff}/{ffd700}ll{ffffff}/{ffd700}aa{ffffff}]?");
                
SendClientMessage(playeridCOLOR_GREEN"_____________________________________________");
                return 
0;
            }
            else
            {
                
ClearChatbox(playerid10);
                
ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
                
SendClientMessage(playeridCOLOR_GREEN"_____________________________________________");
                
SendClientMessage(playeridCOLOR_1BLUE"{30a030}[saveG]: {ffffff}Ce sex ai? [{ffd700}Masculin {ffffff}sau {ffd700}Feminin{ffffff}]?");
                
SendClientMessage(playeridCOLOR_GREEN"_____________________________________________");
            }
            return 
0;
        }
        else if(
RegistrationStep[playerid] == 2)
        {
            new 
yearmonth,day;
            
getdate(yearmonthday);
            new 
DateInfo[3][20];
            
split(textDateInfo'/');
            if(
year strvalEx(DateInfo[2]) > 100 || strvalEx(DateInfo[2]) < || strvalEx(DateInfo[2]) >= year)
            {
                
SendClientMessage(playeridCOLOR_GREEN"_____________________________________________");
                
SendClientMessage(playeridCOLOR_1BLUE"{30a030}[saveG]: {ffffff}Ce varsta ai? [{ffd700}zz{ffffff}/{ffd700}ll{ffffff}/{ffd700}aa{ffffff}]?");
                
SendClientMessage(playeridCOLOR_GREEN"_____________________________________________");
                
ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
                return 
0;
            }
            new 
check year strvalEx(DateInfo[2]);
            if(
check == year)
            {
                
SendClientMessage(playeridCOLOR_GREEN"_____________________________________________");
                
SendClientMessage(playeridCOLOR_1BLUE"{30a030}[saveG]: {ffffff}Ce varsta ai? [{ffd700}zz{ffffff}/{ffd700}ll{ffffff}/{ffd700}aa{ffffff}]?");
                
SendClientMessage(playeridCOLOR_GREEN"_____________________________________________");
                
ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
                return 
0;
            }
            if(
strvalEx(DateInfo[1]) > month)
            {
                
check -= 1;
            }
            else if(
strvalEx(DateInfo[1]) == month && strvalEx(DateInfo[0]) > day)
            {
                
check -= 1;
            }
            
ClearChatbox(playerid10);
            
PlayerInfo[playerid][pOrigin] = 1;
            
PlayerInfo[playerid][pAge] = check;
            
GetPlayerName(playeridsendernamesizeof(sendername));
            
format(stringsizeof(string), "» Ok %s, ai %d anii."sendernamePlayerInfo[playerid][pAge]);
            
SendClientMessage(playeridCOLOR_WHITEstring);
            
ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
            
TutTime[playerid] = 1;
            
RegistrationStep[playerid] = 0;
            
SendClientMessage(playeridCOLOR_1GREEN"{30a030}[saveG]: {ffffff}Acuma iti vom prezenta un Tutorial legat de Server.");
            return 
0;
        }
        return 
0;
    }
    return 
1;
}

public 
OnPlayerCommandText(playeridcmdtext[])
{
    new 
string[256];
    new 
playermoney;
    new 
sendername[MAX_PLAYER_NAME];
    new 
giveplayer[MAX_PLAYER_NAME];
    new 
playername[MAX_PLAYER_NAME];
    new 
cmd[256];
    new 
tmp[256];
    new 
giveplayerid;
    new 
moneys;
    new 
idx;
    
cmd strtok(cmdtextidx);

//============================================================================//
    
if(strcmp(cmd"/ahelp"true) == )
    {
        return 
1;
    }
    else
    {
        new 
Str[256];
        
format(Str,256,"{F81414}EROARE{FFFFFF}: {FFFFFF}Comanda {6EF83C}%s {FFFFFF}nu exista{F81414}!",cmdtext);
        
SendClientMessage(playerid,0xFFFFFFAA,Str);
        return 
1;
    }
}

public 
OnPlayerEnterVehicle(playeridvehicleidispassenger)
{
    return 
1;
}

public 
OnPlayerRegister(playeridpassword[])
{
    if(
IsPlayerConnected(playerid))
    {
            new 
string3[64];
            new 
playername3[MAX_PLAYER_NAME];
            
GetPlayerName(playeridplayername3sizeof(playername3));
            
format(string3sizeof(string3), "users/%s.ini"playername3);
            new 
FilehFile fopen(string3io_write);
            if (
hFile)
            {
                
strmid(PlayerInfo[playerid][pKey], password0strlen(password), 255);
                new var[
32];
                
format(var, 32"Key=%s\n"PlayerInfo[playerid][pKey]);fwrite(hFile, var);
                
format(var, 32"Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
                
format(var, 32"Sexul=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
                
format(var, 32"Varsta=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
                
format(var, 32"Origine=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
                
format(var, 32"Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);
                
fclose(hFile);
                new 
loginstring[256];
                new 
loginname[64];
                
GetPlayerName(playerid,loginname,sizeof(loginname));
                
format(loginstring,sizeof(loginstring),"{ffffff}Salut {00bfff}%s{ffffff}, bine ai venit pe {ff0000}saveG RPG{ffffff}. Acest nick este reservat pe server!\n\nLogeaza-te in casuta de mai jos!",loginname);
                
ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"Login saveG",loginstring,"Login","");
            }
    }
    return 
1;
}

public 
OnPlayerExitVehicle(playeridvehicleid)
{
    return 
1;
}

public 
OnPlayerStateChange(playeridnewstateoldstate)
{
    return 
1;
}

public 
OnPlayerEnterCheckpoint(playerid)
{
    return 
1;
}

public 
OnPlayerLeaveCheckpoint(playerid)
{
    return 
1;
}

public 
OnPlayerEnterRaceCheckpoint(playerid)
{
    return 
1;
}

public 
ClearChatbox(playeridlines)
{
    if (
IsPlayerConnected(playerid))
    {
        for(new 
i=0i<linesi++)
        {
            
SendClientMessage(playeridCOLOR_GREY" ");
        }
    }
    return 
1;
}

public 
SetPlayerUnjail()
{
    new 
plname[MAX_PLAYER_NAME];
    new 
string[256];
    for(new 
0MAX_PLAYERSi++)
    {
        if(
IsPlayerConnected(i))
        {
            if(
TutTime[i] >= 1)
            {
                
TutTime[i] += 1;
                if(
TutTime[i] == 3)
                {
                    
ClearChatbox(i10);
                    
TogglePlayerControllable(i0);
                    
ApplyAnimation(i,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
                    
GameTextForPlayer(i"~y~Bun venit"50003);
                    
PlayerPlaySound(i10970.00.00.0);
                    
SendClientMessage(iCOLOR_LIGHTBLUE"     Tutorial: Bun venit");
                    
SendClientMessage(iCOLOR_GREEN"");
                    
SendClientMessage(i0xFFD700FF"» Bine ai venit pe server-ul {ff0000}saveG.ro: RPG Server [0.3D] (BETA){ffd700}.");
                    
SendClientMessage(i0xFFD700FF"» Acesta este un server RolePlay, si dorim sa se respecte regulamentul.");
                    
SendClientMessage(i0xFFD700FF"» Pentru inceput iti vom explica anumite lucruri legate de server.");
                    
SendClientMessage(i0xFFD700FF"» Acum iti vom prezenta server-ul, urmariti cu atentie acest tutorial.");
                }
                else if(
TutTime[i] == 14)
                {
                    
ClearChatbox(i10);
                    
SendClientMessage(iCOLOR_LIGHTBLUE"     Tutorial: Level");
                }
                else if(
TutTime[i] == 16)
                {
                    
SendClientMessage(iCOLOR_GREEN"");
                    
ApplyAnimation(i,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
                    
GameTextForPlayer(i"~y~Level"50003);
                    
PlayerPlaySound(i10970.00.00.0);
                    
SendClientMessage(i0xFFD700FF"» Pentru a face level pe server ai nevoie de RespectPoints.");
                    
SendClientMessage(i0xFFD700FF"» La fiecare PayDay obti un RespectPoint.");
                    
SendClientMessage(i0xFFD700FF"» Un PayDay il poti obtine la fiecare ora jucata pe server.");
                    
SendClientMessage(i0xFFD700FF"» Pentru a vizualiza detalii despre account-ul tau tasteaza {ff0000}/stats{ffd700}.");
                    
SendClientMessage(i0xFFD700FF"» Cand aveti RespectPoint-ul necesar tastati {ff0000}/buylevel {ffd700}pentru a trece la level-ul urmator.");
                }
                else if(
TutTime[i] == 30)
                {
                    
ClearChatbox(i10);
                    
SendClientMessage(iCOLOR_LIGHTBLUE"     Tutorial: Joburi");
                }
                else if(
TutTime[i] == 32)
                {
                    
SendClientMessage(iCOLOR_GREEN"");
                    
ApplyAnimation(i,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
                    
GameTextForPlayer(i"~y~Joburi"50003);
                    
PlayerPlaySound(i10970.00.00.0);
                    
SendClientMessage(i0xFFD700FF"» Pe server-ul nostru poti detine doua joburi (Job Principal si Job Secundar).");
                    
SendClientMessage(i0xFFD700FF"» Pentru Job-ul Principal (Exemplu: News Reporter), trebuie sa postezi pe {ff0000}www.saveG.ro{ffd700}.");
                    
SendClientMessage(i0xFFD700FF"» Pentru Job-ul Secundar (Exemplu: Car Jacker), il poti lua din joc.");
                }
                else if(
TutTime[i] == 50)
                {
                    
ClearChatbox(i10);
                    
SendClientMessage(iCOLOR_LIGHTBLUE"     Tutorial: Joburile sunt urmatoarele:");
                }
                else if(
TutTime[i] == 54)
                {
                    
SendClientMessage(iCOLOR_GREEN"");
                    
ApplyAnimation(i,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
                    
PlayerPlaySound(i10970.00.00.0);
                    
GameTextForPlayer(i"~y~Joburile sunt urmatoarele:"50003);
                    
SendClientMessage(iCOLOR_LIGHTBLUE"   » Joburi Principale");
                    
SendClientMessage(i0xFFD700FF"» Police Departament, F.B.I Agency, National Guard, Medics and Fireman, La Cosa Nostra, Yakuza, Hitman Agency,");
                    
SendClientMessage(i0xFFD700FF"» News Reporter, School Instructors, Bloods Gang, Crips Gang, Nortenos Gang si Surenos Gang.");
                    
SendClientMessage(iCOLOR_LIGHTBLUE"   » Joburi Secundare");
                    
SendClientMessage(i0xFFD700FF"» Car Jacker, Drugs Dealer, Arms Dealer, Lawyer, Detective, Bus Drive, Car Mechanic, Car Dealer,");
                    
SendClientMessage(i0xFFD700FF"» BodyGuard, PaperBoy si Whore.");
                }
                else if(
TutTime[i] == 74)
                {
                    
ClearChatbox(i10);
                    
SendClientMessage(iCOLOR_LIGHTBLUE"     Tutorial: Regulament");
                }
                else if(
TutTime[i] == 76)
                {
                    
SendClientMessage(iCOLOR_GREEN"");
                    
ApplyAnimation(i,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
                    
GameTextForPlayer(i"~y~Regulament"50003);
                    
PlayerPlaySound(i10970.00.00.0);
                    
SendClientMessage(i0xFFD700FF"» Pe server-ul {ff0000}saveG {ffd700}nu aveti voie sa folositi Coduri.");
                    
SendClientMessage(i0xFFD700FF"» Pe server-ul {ff0000}saveG {ffd700}nu aveti voie sa folositi Nick-uri obsecene.");
                    
SendClientMessage(i0xFFD700FF"» Pe server-ul {ff0000}saveG {ffd700}nu aveti voie sa faceti Bug Abuse.");
                    
SendClientMessage(i0xFFD700FF"» Pe server-ul {ff0000}saveG {ffd700}nu aveti voie sa faceti Reclama.");
                    
SendClientMessage(i0xFFD700FF"» Pe server-ul {ff0000}saveG {ffd700}nu aveti voie sa aveti Cont Clona.");
                }
                else if(
TutTime[i] == 96)
                {
                    
ClearChatbox(i10);
                    
SendClientMessage(iCOLOR_LIGHTBLUE"     Tutorial: Sfarsit");
                }
                else if(
TutTime[i] == 98)
                {
                    
SendClientMessage(iCOLOR_GREEN"");
                    
ApplyAnimation(i,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
                    
GameTextForPlayer(i"~y~Sfarsit"50003);
                    
PlayerPlaySound(i10970.00.00.0);
                    
SendClientMessage(i0xFFD700FF"» Cam atata am avut de spus despre server, restul descoperiti voi.");
                    
SendClientMessage(i0xFFD700FF"» Va rugam respecati regulamentul, regulamentul general il gasiti pe {ff0000}www.saveG.ro{ffd700}.");
                    
SendClientMessage(i0xFFD700FF"» Pentru orice problema accesati forum-ul nostru {ff0000}www.saveG.ro{ffd700}.");
                    
SendClientMessage(i0xFFD700FF"» Echipa saveG va ureaza distractie placuta, si nu uitati este DOAR UN JOC.");
                    
SendClientMessage(iCOLOR_GREEN"» Du-te la Checkpoint-ul marcat cu Rosu pe harta pentru a da Scoala de Soferi.");
                    
SetPlayerCheckpoint(i,325.7980,-1514.4612,36.0325,5.0);
                }
                else if(
TutTime[i] == 115)
                {
                    
TutTime[i] = 0PlayerInfo[i][pTut] = 1;
                    
gOoc[i] = 0gNews[i] = 0gFam[i] = 0;
                    
TogglePlayerControllable(i1);
                    
MedicBill[i] = 0;
                    
SetPlayerSpawn(i);
                    
SpawnPlayer(i);
                    
ClearChatbox(i10);
                    
//PlayerInfo[i][pMuted] = 0;
                
}
            }
        }
    }
}

public 
OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 
1;
}

public 
OnRconCommand(cmd[])
{
    return 
1;
}

public 
OnPlayerRequestSpawn(playerid)
{
    return 
1;
}

public 
OnObjectMoved(objectid)
{
    return 
1;
}

public 
OnPlayerObjectMoved(playeridobjectid)
{
    return 
1;
}

public 
OnPlayerPickUpPickup(playeridpickupid)
{
    return 
1;
}

public 
split(const strsrc[], strdest[][], delimiter)
{
    new 
ili;
    new 
aNum;
    new 
len;
    while(
<= strlen(strsrc))
    {
        if(
strsrc[i]==delimiter || i==strlen(strsrc))
        {
            
len strmid(strdest[aNum], strsrclii128);
            
strdest[aNum][len] = 0;
            
li i+1;
            
aNum++;
        }
        
i++;
    }
    return 
1;
}

public 
OnVehicleMod(playeridvehicleidcomponentid)
{
    return 
1;
}

public 
OnVehiclePaintjob(playeridvehicleidpaintjobid)
{
    return 
1;
}

public 
OnVehicleRespray(playeridvehicleidcolor1color2)
{
    return 
1;
}

public 
OnPlayerSelectedMenuRow(playeridrow)
{
    return 
1;
}

public 
OnPlayerExitedMenu(playerid)
{
    return 
1;
}

public 
OnPlayerInteriorChange(playeridnewinterioridoldinteriorid)
{
    return 
1;
}

public 
OnPlayerKeyStateChange(playeridnewkeysoldkeys)
{
    return 
1;
}

public 
OnRconLoginAttempt(ip[], password[], success)
{
    return 
1;
}

public 
OnPlayerUpdate(playerid)
{
    if(
IsPlayerConnected(playerid))
    {
        if(
gPlayerLogged[playerid])
        {
            new 
string3[32];
            new 
playername3[MAX_PLAYER_NAME];
            
GetPlayerName(playeridplayername3sizeof(playername3));
            
format(string3sizeof(string3), "users/%s.ini"playername3);
            new 
FilehFile fopen(string3io_write);
            if (
hFile)
            {
                new var[
32];
                
format(var, 32"Key=%s\n"PlayerInfo[playerid][pKey]);fwrite(hFile, var);
                
format(var, 32"Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
            }
        }
    }
    return 
1;
}

public 
OnPlayerStreamIn(playeridforplayerid)
{
    return 
1;
}

public 
OnPlayerStreamOut(playeridforplayerid)
{
    return 
1;
}

public 
OnVehicleStreamIn(vehicleidforplayerid)
{
    return 
1;
}

public 
OnVehicleStreamOut(vehicleidforplayerid)
{
    return 
1;
}

public 
OnDialogResponse(playeriddialogidresponselistiteminputtext[])
{
    new 
sendername[MAX_PLAYER_NAME];
    new 
string[128];
    if(
response)
    {
        if(
dialogid == 12346 || dialogid == 12347)
        {
            if(
strlen(inputtext))
            {
                new 
tmppass[64];
                
strmid(tmppassinputtext0strlen(inputtext), 255);
                
OnPlayerLogin(playerid,tmppass);
            }
            else
            {
                new 
loginstring[128];
                new 
loginname[64];
                
GetPlayerName(playerid,loginname,sizeof(loginname));
                
format(loginstring,sizeof(loginstring),"{ffffff}Parola gresita.\n{ff0000}Intodu parola corecta mai jos:",loginname);
                
ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Logout");
                
gPlayerLogTries[playerid] += 1;
                if(
gPlayerLogTries[playerid] == 4) { Ban(playerid); }
            }
        }
        if(
dialogid == 12345)
        {
            if(
strlen(inputtext))
            {
                
GetPlayerName(playeridsendernamesizeof(sendername));
                
format(stringsizeof(string), "users/%s.ini"sendername);
                new 
FilehFile fopen(stringio_read);
                if (
hFile)
                {
                    
SendClientMessage(playeridCOLOR_YELLOW"{30a030}[saveG]: {ffd700}Acest Account este deja utilizat, va rugam sa va alegeti alt nick.");
                    
fclose(hFile);
                    return 
1;
                }
                new 
tmppass[64];
                
strmid(tmppassinputtext0strlen(inputtext), 255);
                
OnPlayerRegister(playerid,tmppass);
            }
            else
            {
                 new 
regstring[128];
                new 
regname[64];
                
GetPlayerName(playerid,regname,sizeof(regname));
                
format(regstring,sizeof(regstring),"{ffffff}Bine ai venit {00bfff}%s\n{ffffff}Nu esti Inrgistrat.\nInregistreaza-te mai jos:",regname);
                
ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,"Register",regstring,"Register","Logout");
            }
        }
    }
    return 
1;
}

public 
OnPlayerClickPlayer(playeridclickedplayeridsource)
{
    return 
1;
}

strtok(const stringstrtok[], &index)
{
    new 
length strlen(stringstrtok);
    while ((
index length) && (stringstrtok[index] <= ' '))
    {
        
index++;
    }
    new 
offset indexresult[20];
    while ((
index length) && (stringstrtok[index] > ' ') && ((index offset) < (sizeof(result) - 1)))
    {
        
result[index offset] = stringstrtok[index];
        
index++;
    }
    
result[index offset] = EOS;
    return 
result;
}

stock dini_Exists(filename[])
{
    return 
fexist(filename);
}

stock dini_Remove(filename[])
{
    return 
fremove(filename);
}

stock dini_Create(filename[])
{
    if (
fexist(filename)) return false;
    new 
File:fhnd;
    
fhnd=fopen(filename,io_write);
    if (
fhnd)
    {
        
fclose(fhnd);
        return 
true;
    }
    return 
false;
}

stock dini_Set(filename[],key[],value[])
{
    new 
key_length strlen(key);
    new 
value_length strlen(value);
    if (
key_length==|| key_length+value_length+2>DINI_MAX_STRING) return false;
    new 
File:fohndFile:fwhnd;
    new 
tmpres[DINI_MAX_STRING];
    new 
bool:wasset=false;
    
format(tmpres,sizeof(tmpres),"%s.part",filename);
    
fremove(tmpres);
    
fohnd=fopen(filename,io_read);
    if (!
fohnd) return false;
    
fwhnd=fopen(tmpres,io_write);
    if (!
fwhnd)
    {
        
fclose(fohnd);
        return 
false;
    }
    while (
fread(fohnd,tmpres))
    {
        if (
            !
wasset
            
&& tmpres[key_length]=='='
            
&& !strcmp(tmpreskeytruekey_length)
        )
        {
                
format(tmpres,sizeof(tmpres),"%s=%s",key,value);
                
wasset=true;
        }
        else
        {
            
DINI_StripNewLine(tmpres);
        }
        
fwrite(fwhnd,tmpres);
        
fwrite(fwhnd,"\r\n");
    }
    if (!
wasset)
    {
        
format(tmpres,sizeof(tmpres),"%s=%s",key,value);
        
fwrite(fwhnd,tmpres);
        
fwrite(fwhnd,"\r\n");
    }
    
fclose(fohnd);
    
fclose(fwhnd);
    
format(tmpres,sizeof(tmpres),"%s.part",filename);
    if (
DINI_fcopytextfile(tmpres,filename))
    {
        return 
fremove(tmpres);
    }
    return 
false;
}

stock dini_IntSet(filename[],key[],value)
{
   new 
valuestring[DINI_MAX_STRING];
   
format(valuestring,DINI_MAX_STRING,"%d",value);
   return 
dini_Set(filename,key,valuestring);
}

stock dini_Int(filename[],key[])
{
   return 
strval(dini_Get(filename,key));
}

stock dini_FloatSet(filename[],key[],Float:value)
{
   new 
valuestring[DINI_MAX_STRING];
   
format(valuestring,DINI_MAX_STRING,"%f",value);
   return 
dini_Set(filename,key,valuestring);
}

stock Float:dini_Float(filename[],key[])
{
   return 
floatstr(dini_Get(filename,key));
}

stock dini_Bool(filename[],key[])
{
   return 
strval(dini_Get(filename,key));
}

stock dini_BoolSet(filename[],key[],value)
{
    if (
value)
    {
        return 
dini_Set(filename,key,"1");
    }
    return 
dini_Set(filename,key,"0");
}

stock dini_Unset(filename[],key[])
{
    new 
key_length strlen(key);
    if (
key_length==|| key_length+2>DINI_MAX_STRING) return false;
    new 
File:fohndFile:fwhnd;
    new 
tmpres[DINI_MAX_STRING];
    
format(tmpres,DINI_MAX_STRING,"%s.part",filename);
    
fremove(tmpres);
    
fohnd=fopen(filename,io_read);
    if (!
fohnd) return false;
    
fwhnd=fopen(tmpres,io_write);
    if (!
fwhnd)
    {
        
fclose(fohnd);
        return 
false;
    }

    while (
fread(fohnd,tmpres))
    {
        if (
            
tmpres[key_length]=='='
            
&& !strcmp(tmpreskeytruekey_length)
        )
        {
        }
        else
        {
            
DINI_StripNewLine(tmpres);
            
fwrite(fwhnd,tmpres);
            
fwrite(fwhnd,"\r\n");
        }
    }
    
fclose(fohnd);
    
fclose(fwhnd);
    
format(tmpres,DINI_MAX_STRING,"%s.part",filename);
    if (
DINI_fcopytextfile(tmpres,filename))
    {
        return 
fremove(tmpres);
    }
    return 
false;
}

stock dini_Get(filename[],key[])
{
    new 
tmpres[DINI_MAX_STRING];
    new 
key_length strlen(key);
    if (
key_length==|| key_length+2>DINI_MAX_STRING) return tmpres;
    new 
File:fohnd;
    
fohnd=fopen(filename,io_read);
    if (!
fohnd) return tmpres;
    while (
fread(fohnd,tmpres))
    {
        if (
            
tmpres[key_length]=='='
            
&& !strcmp(tmpreskeytruekey_length)
        )
        {
            
DINI_StripNewLine(tmpres);
            
strmid(tmprestmpreskey_length 1strlen(tmpres), DINI_MAX_STRING);
            
fclose(fohnd);
            return 
tmpres;
        }
    }
    
fclose(fohnd);
    return 
tmpres;
}

stock dini_Isset(filename[],key[])
{
    new 
key_length strlen(key);
    if (
key_length==|| key_length+2>DINI_MAX_STRING) return false;
    new 
File:fohnd;
    
fohnd=fopen(filename,io_read);
    if (!
fohnd) return false;
    new 
tmpres[DINI_MAX_STRING];
    while (
fread(fohnd,tmpres))
    {
        if (
                
tmpres[key_length]=='='
            
&&  !strcmp(tmpreskeytruekey_length)
        )
        {
            
fclose(fohnd);
            return 
true;
        }
    }
    
fclose(fohnd);
    return 
false;
}

stock DINI_StripNewLine(string[])
{
    new 
len strlen(string);
    if (
string[0]==0) return ;
    if ((
string[len 1] == '\n') || (string[len 1] == '\r'))
    {
        
string[len 1] = 0;
        if (
string[0]==0) return ;
        if ((
string[len 2] == '\n') || (string[len 2] == '\r')) string[len 2] = 0;
    }
}

stock DINI_fcopytextfile(oldname[],newname[])
{
    new 
File:ohnd,File:nhnd;
    if (!
fexist(oldname)) return false;
    
ohnd=fopen(oldname,io_read);
    if (!
ohnd) return false;
    
nhnd=fopen(newname,io_write);
    if (!
nhnd)
    {
        
fclose(ohnd);
        return 
false;
    }
    new 
tmpres[DINI_MAX_STRING];
    while (
fread(ohnd,tmpres))
    {
        
DINI_StripNewLine(tmpres);
        
format(tmpres,sizeof(tmpres),"%s\r\n",tmpres);
        
fwrite(nhnd,tmpres);
    }
    
fclose(ohnd);
    
fclose(nhnd);
    return 
true;
}

stock ini_GetKey(line[])
{
    new 
keyRes[256];
    
keyRes[0] = 0;
    if ( 
strfindline "=" true ) == -) return keyRes;
    
strmidkeyRes line strfindline "=" true ) , sizeofkeyRes) );
    return 
keyRes;
}

stock ini_GetValue(line[])
{
    new 
valRes[256];
    
valRes[0]=0;
    if ( 
strfindline "=" true ) == -) return valRes;
    
strmidvalRes line strfindline "=" true )+strlenline ) , sizeofvalRes ) );
    return 
valRes;
}

stock strvalEx( const string[] )
{
   if( 
strlen( string ) >= 50 ) return 0;
   return 
strval(string);

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Messages In This Thread
Account system doesn't create :(( - by radiobizza - 20.05.2013, 18:14
Re: Account system doesn't create :(( - by Harry_F. - 20.05.2013, 19:06
Re: Account system doesn't create :(( - by Knappen - 20.05.2013, 19:17
Re: Account system doesn't create :(( - by radiobizza - 21.05.2013, 06:02
Re: Account system doesn't create :(( - by DobbysGamertag - 21.05.2013, 06:06
Re: Account system doesn't create :(( - by radiobizza - 21.05.2013, 06:07

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