PlayerTextDrawGet... ()
#6

Quote:
Originally Posted by ******
Посмотреть сообщение
It only uses those variable names for local variables. If you have them as globals that will cause a problem, but frankly then that's your own fault and MANY libraries won't work with your mode!
1) I must confess, you are amazing scripter. Have you ever thought of SEPARATING your YSI to smaller includes? People most of the cases never use a half of it. Let's say I'm in love with you sscanf plugin.
2) I'm not sure, does YSI include PLAYERTextDrawGet... functions? Or does it inlude only global TextDrawGet... functions?
3) May you give any advice on how to create one (let's say PlayerTextDrawGetString()) by myself?
Thank You!
Reply


Messages In This Thread
PlayerTextDrawGet... () - by Baltazar - 19.05.2013, 21:05
Re: PlayerTextDrawGet... () - by Vince - 19.05.2013, 21:53
Re: PlayerTextDrawGet... () - by [KHK]Khalid - 19.05.2013, 22:03
Re: PlayerTextDrawGet... () - by Baltazar - 19.05.2013, 22:05
Re: PlayerTextDrawGet... () - by Baltazar - 20.05.2013, 12:28
Re: PlayerTextDrawGet... () - by Baltazar - 20.05.2013, 17:27

Forum Jump:


Users browsing this thread: 1 Guest(s)