19.05.2013, 18:06
if(dialogid == BUYWEAPONMENU) // BUYWEAPONMENU
{
if(response)
{
if(listitem == 0)
{
GivePlayerWeapon(playerid, 23, 99999);
GivePlayerMoney(playerid, -2000);
SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a silenced pistol!");
return 1;
}
if(listitem == 1)
{
GivePlayerWeapon(playerid, 25, 99999);
GivePlayerMoney(playerid, -5000);
SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a shotgun!");
return 1;
}
if(listitem == 2)
{
GivePlayerWeapon(playerid, 29, 99999);
GivePlayerMoney(playerid, -4000);
SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a MP5!");
return 1;
}
if(listitem == 3)
{
GivePlayerWeapon(playerid, 24, 99999);
GivePlayerMoney(playerid, -30000);
SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a Deagle!");
return 1;
}
if(listitem == 4)
{
GivePlayerWeapon(playerid, 31, 500);
GivePlayerMoney(playerid, -60000);
SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a M4 - 500 Bullets!");
return 1;
}
if(listitem == 5)
{
GivePlayerWeapon(playerid, 30, 99999);
GivePlayerMoney(playerid, -50000);
SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a AK/47 - 500 Bullets!");
return 1 ;
}
}
}
}
#endif
{
if(response)
{
if(listitem == 0)
{
GivePlayerWeapon(playerid, 23, 99999);
GivePlayerMoney(playerid, -2000);
SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a silenced pistol!");
return 1;
}
if(listitem == 1)
{
GivePlayerWeapon(playerid, 25, 99999);
GivePlayerMoney(playerid, -5000);
SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a shotgun!");
return 1;
}
if(listitem == 2)
{
GivePlayerWeapon(playerid, 29, 99999);
GivePlayerMoney(playerid, -4000);
SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a MP5!");
return 1;
}
if(listitem == 3)
{
GivePlayerWeapon(playerid, 24, 99999);
GivePlayerMoney(playerid, -30000);
SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a Deagle!");
return 1;
}
if(listitem == 4)
{
GivePlayerWeapon(playerid, 31, 500);
GivePlayerMoney(playerid, -60000);
SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a M4 - 500 Bullets!");
return 1;
}
if(listitem == 5)
{
GivePlayerWeapon(playerid, 30, 99999);
GivePlayerMoney(playerid, -50000);
SendClientMessage(playerid, COLOR_LIGHTBLUE," You have purchased a AK/47 - 500 Bullets!");
return 1 ;
}
}
}
}
#endif

