19.05.2013, 13:35
All other values do get saved so there's nothing wrong with that. Look:
pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
if (PlayerStats[playerid][Logged]==1)
{
new INI:File = INI_Open(UserPath(playerid));
INI_WriteInt(File,"Money", GetPlayerMoney(playerid));
INI_WriteInt(File,"Score", GetPlayerScore(playerid));
INI_WriteInt(File,"Kills", PlayerStats[playerid][Kills]);
INI_WriteInt(File,"Deaths", PlayerStats[playerid][Deaths]);
INI_WriteFloat(File,"Ratio", float(PlayerStats[playerid][Kills])/float(PlayerStats[playerid][Deaths]));
INI_WriteInt(File,"Logged", 0);
INI_Close(File);
}
return 1;
}

