Quote:
Originally Posted by CrusherCpt
Or just try to put like:
PHP код:
GetPlayerHealth(playerid, phealth);
if(phealth =< 99)
{
SendClientMessage(playerid, COLOR, "The player next to you have full health and don't need cares.");
return 1;
}
So it don't bug, call it a safety system.. If the player has more than 99 life points its like have 100..
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That will still show the message if the player have under full hp. In other words, the medic will only be able to heal him if he already have full health. you need to switch < to >