19.05.2013, 00:10
I just took a quick look on it and noticed that you have put like this
That will send the message if the player have UNDER 100.0 but it will still say that the player have full health. change it from < to >
pawn Код:
GetPlayerHealth(playerid, Health);
if(Health < 100.0)
{
SendClientMessage(playerid, -1, "Player have full health.");
}