Quote:
Originally Posted by SilverKiller
pawn Код:
public OnPlayerSpawn(playerid) { new Random = random(sizeof(RandomSpawns)); SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]); SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]); return 1; }
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That will work but, you should be using SetSpawnInfo() furthermore the random spawn variable is ugly and should be an enum for readability.