21.03.2009, 00:40
ok good idea.. thanks alot for helping. this is what i should do
ok so when they type /war etc..
teleports them to area51 etc..
if they get out of boundries will get them back, w hen they die i should make OnPlayerDeath etc... SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000);
or i could do
/outofwar
SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000);
etc.. right?
edit: dint work.. is there a way to do like , if the player is in a hydra,hunter or tank to set worl boundries to SetPlayerWorldBounds(playerid, 583.8938, -338.6584, 2428.998, 1576.513);
and once there out of the car to reset the boundries?
![huh](images/smilies/confused.gif)
ok so when they type /war etc..
teleports them to area51 etc..
if they get out of boundries will get them back, w hen they die i should make OnPlayerDeath etc... SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000);
or i could do
/outofwar
SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000);
etc.. right?
edit: dint work.. is there a way to do like , if the player is in a hydra,hunter or tank to set worl boundries to SetPlayerWorldBounds(playerid, 583.8938, -338.6584, 2428.998, 1576.513);
and once there out of the car to reset the boundries?