CMD:vpark issue
#1

pawn Код:
CMD:vpark(playerid, params[])
{
    new Float:x,Float:y,Float:z;
    new Float:a;
    new Float:health;
    new carid;
    new getcarid;
    if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { carid = PlayerInfo[playerid][pPcarkey]; }
    else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { carid = PlayerInfo[playerid][pPcarkey2]; }
    else { return 1; }
    getcarid = GetPlayerVehicleID(playerid);
    new playername[MAX_PLAYER_NAME];
    new vhealth = GetVehicleHealth(carid, health);
    GetPlayerName(playerid, playername, sizeof(playername));
    GetVehiclePos(carid, x, y, z);
    GetVehicleZAngle(carid, a);
    if(IsPlayerInVehicle(playerid,carid) && CarInfo[carid][cOwned] == 1)
    {
        if(PlayerInfo[playerid][pPcarkey] == 9999  && PlayerInfo[playerid][pPcarkey2] == 9999)
        {
            SCM(playerid, COLOR_GREY, "You don't own a car.");
            return 1;
        }
        if(getcarid == carid)
        {
            CarInfo[carid][cLocationx] = x;
            CarInfo[carid][cLocationy] = y;
            CarInfo[carid][cLocationz] = z;
            CarInfo[carid][cAngle] = a;
            new area[35];
            GetPlayer2DZone(playerid, area, sizeof(area));
            OnPropUpdate(4,carid);
            DestroyVehicle(carid);
            ownedcar[carid] = CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz],CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
            if(CarInfo[carid][cPaintjob] != 999)
            {
                ChangeVehiclePaintjob(carid, CarInfo[carid][cPaintjob]);
            }
            if(CarInfo[carid][cLock] == 1)
            {
                new e,l,a77,d77,b,bo,o;
                GetVehicleParamsEx(carid,e,l,a77,d77,b,bo,o);
                SetVehicleParamsEx(carid,e,l,a77,1,b,bo,o);
            }
            if(CarInfo[carid][cPlate] != 999)
            {
                SetVehicleNumberPlate(carid, CarInfo[carid][cPlate]);
            }
            SetVehicleVirtualWorld(carid, CarInfo[carid][cVirWorld]);
            SetVehicleModifications(carid);
            TogglePlayerControllable(playerid, 1);
            SetVehicleHealth(carid, vhealth);
            PutPlayerInVehicle(playerid, carid, 0);
            new lights, alarm, doors, bonnet, boot, objective;
            SetVehicleParamsEx(GetPlayerVehicleID(playerid), 0, lights, alarm, doors, bonnet, boot, objective);
            engineOn[GetPlayerVehicleID(playerid)] = false;
        }
    }
    return 1;
}
Why does that set my car hp to 1.0 when i vpark.

It is 1000 before vpark, and then on vpark car goes boom

i want it to vpark at the health it was before destroy and recreate
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Messages In This Thread
CMD:vpark issue - by UnknownGamer - 13.05.2013, 04:42
Re: CMD:vpark issue - by [HiC]TheKiller - 13.05.2013, 05:22

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