12.05.2013, 11:48
You should write a mathematical function to calculate a bonus based on the player's own level and the criminal's wanted level. Something like:
This is a really simple example, but it should give you an idea of what to look for. It doesn't seem fair to others if it's totally random.
pawn Код:
new bonus = playerlevel * 100 + criminalwantedlevel * 100 + random(100);