19.03.2009, 17:48
Ok, But is it possible to make it that it will work like in a certain radius i give it?
like:
PlayerToPoint(Radius, playerid, Float:X, Float:Y, Float:Z)
Cuz i want it to be heard only at a certain spot
like:
PlayerToPoint(Radius, playerid, Float:X, Float:Y, Float:Z)
Cuz i want it to be heard only at a certain spot