09.05.2013, 20:00
Well, this could only mean one thing, and that is that there is a problem in the code somewhere (that pawn isn't finding when you compile); the problem is where's the problem...
I skimmed your code over and didn't see the issue so to help you find the area with the problem, try doing this type of thing (the more of these you have the better you will be in finding the problem):
So, when you see (for example):
Checkpoint 1: Admin is logged in
Checkpoint 2: Player is in a vehicle
[Server]: Unknown Command!
You will know that the problem is before Checkpoint 3 and after checkpoint 2...
Hope this helps you find the issue!
I skimmed your code over and didn't see the issue so to help you find the area with the problem, try doing this type of thing (the more of these you have the better you will be in finding the problem):
pawn Код:
SendClientMessage(playerid, COLOR_GREEN, "Checkpoint 1: Admin is logged in");
SendClientMessage(playerid, COLOR_GREEN, "Checkpoint 2: Player is in a vehicle");
SendClientMessage(playerid, COLOR_GREEN, "Checkpoint 3: Vehicle Move Started");
SendClientMessage(playerid, COLOR_GREEN, "Checkpoint 4: Vehicle Deleted");
SendClientMessage(playerid, COLOR_GREEN, "Checkpoint 5: Vehicle Recreated");
Checkpoint 1: Admin is logged in
Checkpoint 2: Player is in a vehicle
[Server]: Unknown Command!
You will know that the problem is before Checkpoint 3 and after checkpoint 2...
Hope this helps you find the issue!
