09.05.2013, 12:54
Try this:
pawn Code:
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/car nrg", cmdtext, true, 10) == 0)
{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerFacingAngle(playerid, a);
GetPlayerPos(playerid, x, y, z);
new snrg = CreateVehicle(522, x, y, z, a+90, -1, -1, 0);
return 1;
}
return 0;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
if(vehicleid == snrg)
{
SetTimer("KillVehicle", 10000, false);
}
return 1;
}
forward KillVehicle(vehicleid);
public KillVehicle(vehicleid)
{
DestroyVehicle(snrg);
}