SetPlayerPos and Animation bug...
#5

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Originally Posted by BenzoAMG
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First of all, make sure your animations have been preloaded. A way to do this can be found by FakeCop228 (first one I found when searching):
http://forum.sa-mp.com/showthread.ph...54#post2438154

Then this way, you won't have to apply the animation twice in order for it to run. Also, I cannot see any lines that are enabling your player to move again... in your 'StopEating' Timer, you need to add a line that allows the player to move again. So to unfreeze the player again, you just need the line:
pawn Код:
TogglePlayerControllable(playerid, 1);
Thanks for your helpful post. The idea with "StopEating" is that, it moves the player back to CP that has the menu, so I Won't unfreeze the player in this case.

EDIT: Animation works now, moved the order and using your suggested way, thanks. But the player IS still in wrong position, it won't rotate the player to my position, that I Set!
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Messages In This Thread
SetPlayerPos and Animation bug... - by CrossUSAAF - 08.05.2013, 18:38
Re: SetPlayerPos and Animation bug... - by BenTaylorUK - 08.05.2013, 19:08
Re: SetPlayerPos and Animation bug... - by CrossUSAAF - 09.05.2013, 07:30
Re: SetPlayerPos and Animation bug... - by Threshold - 09.05.2013, 08:58
Re: SetPlayerPos and Animation bug... - by CrossUSAAF - 09.05.2013, 09:39

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