Commands in FILTERSCRIPT doesnt work AFTER gmx
#2

Quote:

What do you mean conflicts? They don't conflict at all.

i mean vehicles and pickups, when we use x = createvehicle and y = createpickup in the filterscript, (WITH return ID),
then when we call this functions in gamemore(runtime), the IDs will be replaced.


filterscript.pwn
x = createvehicle(...); // ID = 1

gamemode.pwn
x = createvehicle(...); // ID = X?


And how about my frist question?
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Commands in FILTERSCRIPT doesnt work AFTER gmx - by AlexSkyrise - 05.05.2013, 19:37
Re: Commands in FILTERSCRIPT doesnt work AFTER gmx - by AlexSkyrise - 06.05.2013, 14:30

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