06.05.2013, 14:30
Quote:
What do you mean conflicts? They don't conflict at all. |
then when we call this functions in gamemore(runtime), the IDs will be replaced.
filterscript.pwn
x = createvehicle(...); // ID = 1
gamemode.pwn
x = createvehicle(...); // ID = X?
And how about my frist question?