kills not doing anything!
#1

It compiled, gave me no errors at all, but it does nothing aswell. If i kill a civilian with 4+ wanted level, it does none of what i have wrote

PHP код:
public OnPlayerDeath(playeridkilleridreason)
{
    if(
gTeam{killerid} == CIVILIAN)
    {
        
SetPlayerWantedLevel(killerid,GetPlayerWantedLevel(killerid) + 10);
        
SendClientMessage(killeridCOLOR_RED"[Murder Committed] Your wanted level has increased by 10!");
        
SetPlayerWantedLevel(playerid0);
        return 
1;
    }
        if(
gTeam{playerid} == CIVILIAN && gTeam{killerid} == POLICE || gTeam{killerid} == SWAT || gTeam{killerid} == ARMY)
    {
        if(
GetPlayerWantedLevel(playerid) == 0)
        {
            
SetPlayerScore(killeridGetPlayerScore(killerid)-1);
            
SendClientMessage(killeridCOLOR_WHITE"DONT KILL innocent players! /pc! /rules!");
            
//GivePlayerCash(killerid, -10000);
            //SetPlayerHealth(killerid, 0.0);
            
return 1;
        }
        else if(
GetPlayerWantedLevel(playerid) <= && GetPlayerWantedLevel(playerid) >= 1)
        {
            
SendClientMessage(killeridCOLOR_WHITE"DONT KILL innocent suspects! /pc! Ticket them! /tk!");
            
SetPlayerScore(killeridGetPlayerScore(killerid)-1);
            
//SetPlayerHealth(killerid, 0.0);
            
return 1;
        }
        else if(
GetPlayerWantedLevel(playerid) >= 4)
        {
            if(
gTeam{killerid} == POLICE)
            {
                new 
str2[200];
                
SetPlayerScore(killeridGetPlayerScore(killerid)+1);
                
format(str2sizeof(str2), "Suspect %s [%d] has been taken down by Officer %s [%d]",GetName(playerid),playerid,GetName(killerid),killerid);
                
SendClientMessageToAll(COLOR_RED,str2);
                
SendClientMessage(killeridCOLOR_BLUE"You have received $2000 for taking down a Medium Wanted Level criminal!");
                
GivePlayerMoney(killerid2000);
                
SetPlayerWantedLevel(playerid0);
                return 
1;
            }
        }
        else if(
gTeam{killerid} == ARMY)
            {
                new 
str2[200];
                
SetPlayerScore(killeridGetPlayerScore(killerid)+1);
                
format(str2sizeof(str2), "S.A Army Member %s [%d] has been taken down %s (%d) by deadly force!",GetName(killerid),killerid,GetName(playerid),playerid);
                
SendClientMessageToAll(ARMY_COLOUR,str2);
                
SendClientMessage(killeridARMY_COLOUR," Good Job! You have received $5000 for taking down a Medium Wanted Level criminal.");
                
GivePlayerMoney(killerid5000);
                
SetPlayerWantedLevel(playerid0);
                return 
1;
            }
            else if(
gTeam{killerid} == SWAT)
            {
                new 
str2[200];
                
SetPlayerScore(killeridGetPlayerScore(killerid)+1);
                
format(str2sizeof(str2), "SWAT Member %s [%d] has been taken down suspect %s (%d)!",GetName(killerid),killerid,GetName(playerid),playerid);
                
SendClientMessageToAll(SWAT_COLOUR,str2);
                
SendClientMessage(killeridSWAT_COLOUR," Good Job! You have received $2500 for taking down a Medium Wanted Level criminal.");
                
GivePlayerMoney(killerid2500);
                
SetPlayerWantedLevel(playerid0);
                return 
1;
            }
    }
    else if(
GetPlayerWantedLevel(playerid) >= 9)
    {
        if(
gTeam{killerid} == POLICE)
        {
                 new 
str2[200];
                
SetPlayerScore(killeridGetPlayerScore(killerid)+1);
                
format(str2sizeof(str2), "Suspect %s [%d] has been taken down by Officer %s [%d]",GetName(playerid),playerid,GetName(killerid),killerid);
                
SendClientMessageToAll(COLOR_RED,str2);
                
SendClientMessage(killeridCOLOR_BLUE"You have received $5000 for taking down a High Wanted Level criminal!");
                
GivePlayerMoney(killerid5000);
                
SetPlayerWantedLevel(playerid0);
                return 
1;
        }
        else if(
gTeam{killerid} == ARMY)
        {
                new 
str2[200];
                
SetPlayerScore(killeridGetPlayerScore(killerid)+3);
                
format(str2sizeof(str2), "S.A Army Member %s [%d] has been taken down %s (%d) by deadly force!",GetName(killerid),killerid,GetName(playerid),playerid);
                
SendClientMessageToAll(SWAT_COLOUR,str2);
                
SendClientMessage(killeridSWAT_COLOUR," Good Job! You have received $10000 for taking down a High Wanted Level criminal.");
                
GivePlayerMoney(killerid10000);
                
SetPlayerWantedLevel(playerid0);
                return 
1;
        }
        else if(
gTeam{killerid} == SWAT)
            {
                new 
str2[200];
                
SetPlayerScore(killeridGetPlayerScore(killerid)+1);
                
format(str2sizeof(str2), "SWAT Member %s [%d] has been taken down suspect %s (%d)!",GetName(killerid),killerid,GetName(playerid),playerid);
                
SendClientMessageToAll(SWAT_COLOUR,str2);
                
SendClientMessage(killeridSWAT_COLOUR," Good Job! You have received $7500 for taking down a High Wanted Level criminal.");
                
GivePlayerMoney(killerid7500);
                
SetPlayerWantedLevel(playerid0);
                return 
1;
            }
    }
    
SendDeathMessage(killeridplayeridreason);
    
SetPlayerWantedLevel(playerid0); //reset wanted level
    
return 1;

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Messages In This Thread
kills not doing anything! - by BossZk - 05.05.2013, 17:42
Re: kills not doing anything! - by MP2 - 05.05.2013, 17:48
Re: kills not doing anything! - by BossZk - 05.05.2013, 18:05

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