05.05.2013, 16:57
no shit, but a textdraw just changes the color/brightness values of the still sharp picture. dx3d needs to be modified in order to make real optical changes.
the best thing i achieved so far, is getting the reflecting water ribble effect to work - while playing in a well-known server - including Depth Of Field, using 32 layers. it looked great, but dropped the fps to <25. since i got myself a slightly better GPU, its time to reconsider some ENB settings...
the best thing i achieved so far, is getting the reflecting water ribble effect to work - while playing in a well-known server - including Depth Of Field, using 32 layers. it looked great, but dropped the fps to <25. since i got myself a slightly better GPU, its time to reconsider some ENB settings...