PlayerTextDraw [0.3x] problem!
#1

I got a problem with 0.3x playertextdraws, it doesn't show ingame but pawno compiles without errors. Using adr1's 0.3x playertextdraw edition of zamaroht's.


new PlayerText:i11;

//onplayerconnect:
PlayerTextDrawShow(playerid, i11);

//onplayerconnect
i11 = CreatePlayerTextDraw(playerid,242.000000, 339.000000, "New Textdraw");
PlayerTextDrawBackgroundColor(playerid,i11, 255);
PlayerTextDrawFont(playerid,i11, 5);
PlayerTextDrawLetterSize(playerid,i11, 0.500000, 1.000000);
PlayerTextDrawColor(playerid,i11, -1);
PlayerTextDrawSetOutline(playerid,i11, 0);
PlayerTextDrawSetProportional(playerid,i11, 1);
PlayerTextDrawSetShadow(playerid,i11, 1);
PlayerTextDrawUseBox(playerid,i11, 1);
PlayerTextDrawBoxColor(playerid,i11, 255);
PlayerTextDrawTextSize(playerid,i11, 144.000000, 96.000000);
PlayerTextDrawSetPreviewModel(playerid, i11, 487);
PlayerTextDrawSetPreviewRot(playerid, i11, -16.000000, 0.000000, -55.000000, 1.000000);
PlayerTextDrawSetSelectable(playerid,i11, 0);

anyone know how to fix?
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Messages In This Thread
PlayerTextDraw [0.3x] problem! - by VIP475 - 05.05.2013, 08:40
AW: PlayerTextDraw [0.3x] problem! - by ulbi1990 - 05.05.2013, 08:46
Re: PlayerTextDraw [0.3x] problem! - by caki - 05.05.2013, 10:49

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