GetPlayerWeaponData
#1

pawn Код:
CMD:getweapons(playerid, params[])
{
    new message[128], Player, weapon, ammo;
    if(pInfo[playerid][AdminLevel] < 2) return admMsg(playerid);
    if(sscanf(params, "u", Player)) return SCM(playerid, 0xC4C4C4FF, "Usage: /getweapons <playerid>");
    for(new i=0;i<13;i++)
    {
        GetPlayerWeaponData(Player, i, weapon, ammo);
        if(weapon != 0)
        {
            format(message, sizeof(message), "Player %s's weapons: Slot(%d): Weapon ID(%d) Ammo(%d)", GetName(Player),i, weapon, ammo);
            SCM(playerid, -1, message);
            return 1;
        }
    }
    return 1;
}
First time using GetPlayerWeaponData and I'm tired, so it's probably easy.
How do I make it print ALL the weapons the player has? This prints one of them.
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Messages In This Thread
GetPlayerWeaponData - by BigGroter - 04.05.2013, 20:31
AW: GetPlayerWeaponData - by Nero_3D - 04.05.2013, 20:35
Re: GetPlayerWeaponData - by RVRP - 04.05.2013, 20:36
Re: GetPlayerWeaponData - by BigGroter - 04.05.2013, 20:41
Re: GetPlayerWeaponData - by Admigo - 04.05.2013, 20:42
Re: GetPlayerWeaponData - by RVRP - 04.05.2013, 20:43

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