GameText
#1

pawn Код:
if(!IsPlayerInDynamicCP(playerid, checkpoints[12])
            && !IsPlayerInDynamicCP(playerid, checkpoints[13])
            && !IsPlayerInDynamicCP(playerid, checkpoints[14])
            && !IsPlayerInDynamicCP(playerid, checkpoints[15])
            && !IsPlayerInDynamicCP(playerid, checkpoints[16])
            && !IsPlayerInDynamicCP(playerid, checkpoints[17])
            && !IsPlayerInDynamicCP(playerid, checkpoints[18])
            && !IsPlayerInDynamicCP(playerid, checkpoints[19])
            && !IsPlayerInDynamicCP(playerid, checkpoints[20])
            && !IsPlayerInDynamicCP(playerid, checkpoints[21])
            && !IsPlayerInDynamicCP(playerid, checkpoints[22])
            && !IsPlayerInDynamicCP(playerid, checkpoints[23])
            && !IsPlayerInDynamicCP(playerid, checkpoints[24])
            && !IsPlayerInDynamicCP(playerid, checkpoints[25]) && StoreRobbing[playerid] != -1) {

            GameTextForPlayer(playerid, "~r~Robbery failed!~n~Failed to stay in the ~r~checkpoint", 3000, 4);
            }
My storerobbing variable is -1 yet it still shows the game text.
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Messages In This Thread
GameText - by thefatshizms - 04.05.2013, 16:41
Re: GameText - by RajatPawar - 04.05.2013, 17:19
Re: GameText - by Pottus - 04.05.2013, 17:35
Re: GameText - by thefatshizms - 04.05.2013, 17:47
Re: GameText - by Pottus - 04.05.2013, 18:00

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