forward checkWeapon(playerid);public OnGameModeInit() { SetTimer("checkWeapon", 1000, true); return true;}public checkWeapon(playerid) { new weapon = GetPlayerWeapon(playerid); if(weapon == 38) { ResetPlayerWeapons(playerid); SendClientMessage(playerid, 0xFF0000FF ,"Arma proibida! Resetado automaticamente."); } return true;}