04.05.2013, 13:20
Obviously if a player gets the player who quits playerid all the wanted level goes to the innocent player.You have to save the WantedLevel using the playername not playerid because a player might get any playerid when he connects.
Use y_ini,dini,MySQL,SQLite to store Wanted Level when the player quits and load it back when he logs in.
Use y_ini,dini,MySQL,SQLite to store Wanted Level when the player quits and load it back when he logs in.