something about Stack/heap
#1

Код:
[14:21:56] [debug]  Stack pointer (STK) is 0xE60160, heap pointer (HEA) is 0xE6016C
[14:21:56] Script[gamemodes/gc-rp.amx]: Run time error 3: "Stack/heap collision (insufficient stack size)"
There are messages display when my gamemode init. What caused that and how to solve that?

Код:
#pragma dynamic 130000000000000000000000000000000000000000
I put it into the top of my GM. But when my compile it, displayed
Header size: 19840 bytes
Code size: 3193036 bytes
Data size: 15071820 bytes
Stack/heap size: 0 bytes; estimated max. usage: unknown, due to recursion
Total requirements:18284696 bytes
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Messages In This Thread
something about Stack/heap - by yxliang - 04.05.2013, 06:33
Re: something about Stack/heap - by park4bmx - 04.05.2013, 06:36
Re: something about Stack/heap - by Yashas - 04.05.2013, 06:41
Re: something about Stack/heap - by yxliang - 04.05.2013, 10:33
Re: something about Stack/heap - by MP2 - 04.05.2013, 10:55
Re: something about Stack/heap - by Yashas - 04.05.2013, 12:58
Re: something about Stack/heap - by yxliang - 06.05.2013, 13:44
Re: something about Stack/heap - by GiamPy. - 06.05.2013, 14:11
Re: something about Stack/heap - by Killa[DGZ] - 06.05.2013, 14:12
Re: something about Stack/heap - by yxliang - 06.05.2013, 14:15

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