Once more /atm help
#1

Well I have the command working now but when I do '/atm withdraw/deposit' it will not show the text for the command nor give me the cash...

Код:
CMD:atm(playerid, params[])
{
    new amount, string[128];
    new me[128];
    if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
    if(!IsPlayerNearATM(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You're not in range of any ATM at the moment.");
    if(sscanf(params, "s[32]", params))
    {
        SendClientMessage(playerid, COLOR_WHITE, "** [Usage]: /atm [withdraw/balance/deposit] [amount]");
        return 1;
    }
    if(!strcmp(params, "withdraw", true))
    {
        if(sscanf(params, "s[32]i", params, amount)) return SendClientMessage(playerid, COLOR_WHITE, "** [Usage]: /atm [withdraw/balance/deposit] [amount]");
        if(amount > PlayerInfo[playerid][pBank]) return SendClientMessage(playerid, COLOR_GREY, "You don't have that much money in your bank account.");
        if(amount <= 0)  return SendClientMessage(playerid, COLOR_GREY, "Invalid money amount.");
        if(amount > 50000) return SendClientMessage(playerid, COLOR_GREY, "You can't deposit more than $50,000 in an ATM.");
        if(ATMTime[playerid] > 0)
        {
            format(string, sizeof(string), "You need to wait %d more seconds before using the ATM again.", ATMTime[playerid]);
            SendClientMessage(playerid, COLOR_GREY, string);
            return 1;
        }
        PlayerInfo[playerid][pBank] -= amount;
        GiveDodMoney(playerid, amount);
        ATMTime[playerid] = 40;
        format(me, sizeof(me), "** %s presses a button on the ATM machine and waits for a response.", RPN(playerid));
        SendNearbyMessage(playerid, 5, me, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
        SendClientMessage(playerid, COLOR_WHITE, "_________________________________");
        format(string, sizeof(string), "You have successfully withdrawn $%d from your Bank account.", amount);
        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
        format(string, sizeof(string), "You have a total of $%d remaining in your Bank account.", PlayerInfo[playerid][pBank]);
        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
        SetTimerEx("ATMTimer", 1000, false, "i", playerid);
        return 1;
    }
    else if(!strcmp(params, "deposit", true))
    {
        if(sscanf(params, "s[32]i", params, amount)) return SendClientMessage(playerid, COLOR_WHITE, "** [Usage]: /atm [withdraw/balance/deposit] [amount]");
        if(amount > PlayerInfo[playerid][pMoney]) return SendClientMessage(playerid, COLOR_GREY, "You don't have that much money on you.");
        if(amount <= 0)  return SendClientMessage(playerid, COLOR_GREY, "Invalid money amount.");
        if(amount > 50000) return SendClientMessage(playerid, COLOR_GREY, "You can't withdraw more than $50,000 from the ATM.");
        if(ATMTime[playerid] > 0)
        {
            format(string, sizeof(string), "You need to wait %d more seconds before using the ATM again.", ATMTime[playerid]);
            SendClientMessage(playerid, COLOR_GREY, string);
            return 1;
        }
        PlayerInfo[playerid][pBank] += amount;
        GiveDodMoney(playerid, -amount);
        ATMTime[playerid] = 40;
        format(me, sizeof(me), "** %s presses a button on the ATM machine and waits for a response.", RPN(playerid));
        SendNearbyMessage(playerid, 5, me, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
        SendClientMessage(playerid, COLOR_WHITE, "_________________________________");
        format(string, sizeof(string), "You have successfully deposit $%d into your Bank account.", amount);
        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
        format(string, sizeof(string), "You have a total of $%d in your Bank account now.", PlayerInfo[playerid][pBank]);
        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
        SetTimerEx("ATMTimer", 1000, false, "i", playerid);
        return 1;
    }
    else if(!strcmp(params, "balance", true))
    {
        format(me, sizeof(me), "** %s presses a button on the ATM machine and waits for a response.", RPN(playerid));
        SendNearbyMessage(playerid, 5, me, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
        SendClientMessage(playerid, COLOR_WHITE, "_________________________________");
        format(string, sizeof(string), "Your current Bank-account balance is: $%d.", PlayerInfo[playerid][pBank]);
        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
        return 1;
    }
    return 1;
}
Reply


Messages In This Thread
Once more /atm help - by MichaelWharton101 - 04.05.2013, 02:54
Re: Once more /atm help - by MP2 - 04.05.2013, 03:21
Re: Once more /atm help - by MichaelWharton101 - 04.05.2013, 03:34
Re: Once more /atm help - by JaKe Elite - 04.05.2013, 03:40
Re: Once more /atm help - by MichaelWharton101 - 04.05.2013, 03:42
Re: Once more /atm help - by MichaelWharton101 - 04.05.2013, 14:26
Re: Once more /atm help - by caki - 04.05.2013, 14:39
Re: Once more /atm help - by caki - 04.05.2013, 14:48

Forum Jump:


Users browsing this thread: 1 Guest(s)