Quote:
Originally Posted by [MG]Dimi
pawn Код:
#include <a_samp>
public OnPlayerKeyStateChange(playerid,newkeys,oldkeys) { if(newkeys & KEY_SUBMISSION) { if(IsPlayerInAnyVehicle(playerid)) { new Float:Speed[3],Float:Pos[4],id; id = GetPlayerVehicleID(playerid); GetVehicleVelocity(id,Speed[0],Speed[1],Speed[2]); GetVehiclePos(id,Pos[0],Pos[1],Pos[2]); GetVehicleZAngle(id,Pos[3]); SetVehiclePos(id,Pos[0]+(40*floatcos(90+Pos[3],degrees)),Pos[1]+(40*floatsin(90+Pos[3],degrees)),Pos[2]); SetVehicleZAngle(id,Pos[3]); SetVehicleVelocity(id,Speed[0],Speed[1],Speed[2]); } } return 1; }
Use it only while on flat, not while going uphill. I can improve it ofc if you want
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OOOO FUCKING OSM SHIT MAN !!@!@!!@## I DIDENT THING THET WORK YOU ARE OSM TNX !!!!! Only one more thing how can i make it to player to ?
![Cool](images/smilies/cool.gif)
![Grin](images/smilies/biggrin.gif)
![Cheesy](images/smilies/biggrin.png)
its not only moves forword its pass off the buildings and get inside in intriors!!@!@#!@