Saving player's account per x secs.
#6

Quote:
Originally Posted by lQs
View Post
I need that because my /stats command use variables from scriptfiles. So yeah, if i get money that should appear in /stats in that moment, not after relog or smth like that.
You can save stats just after inputting command /stats, and then show it for player. But i dont think that showing stats from the file its good idea. Why you should use data from files to show it for player? Work with variables. (Sorry for my bad English, i'm Ukrainian)

Quote:
Originally Posted by EliteApple
View Post
SA-MP has OnPlayerUpdate which is called almost every second.
its very-very-very bad idea
Reply


Messages In This Thread
Saving player's account per x secs. - by lQs - 27.04.2013, 20:52
Re: Saving player's account per x secs. - by Tom1412 - 27.04.2013, 20:54
Re: Saving player's account per x secs. - by RVRP - 27.04.2013, 20:55
Re: Saving player's account per x secs. - by Vince - 27.04.2013, 21:07
Re: Saving player's account per x secs. - by lQs - 27.04.2013, 21:10
Re: Saving player's account per x secs. - by stabker - 27.04.2013, 21:19
Re: Saving player's account per x secs. - by lQs - 27.04.2013, 21:23
Re: Saving player's account per x secs. - by stabker - 27.04.2013, 21:30
Re: Saving player's account per x secs. - by lQs - 27.04.2013, 21:33
Re: Saving player's account per x secs. - by Scenario - 28.04.2013, 05:41

Forum Jump:


Users browsing this thread: 1 Guest(s)