LS-RP's /ame command
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Originally Posted by FreddeN93
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Is it possible for you to create a strcmp command for it? Also, is it possible to make the text visible for the player who sent it as well?
I wouldn't advise using strcmp, as it's very slow.

And to make it visible to the player sending it, you can do either:

GameTextForPlayer(), or SendClientMessage(), but the player sending it cannot see the chat bubble.
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[SOLVED] LS-RP's /ame command - by FreddeN93 - 27.04.2013, 15:03
Re: LS-RP's /ame command - by Y2Jerichoholic - 27.04.2013, 15:04
Re: LS-RP's /ame command - by zDivine - 27.04.2013, 15:05
Re: LS-RP's /ame command - by FreddeN93 - 27.04.2013, 15:06
Re: LS-RP's /ame command - by RajatPawar - 27.04.2013, 15:07
Re: LS-RP's /ame command - by Y2Jerichoholic - 27.04.2013, 15:09
Re: LS-RP's /ame command - by Skyrise - 27.04.2013, 15:10
Re: LS-RP's /ame command - by RajatPawar - 27.04.2013, 15:10
Re: LS-RP's /ame command - by zDivine - 27.04.2013, 15:10
Re: LS-RP's /ame command - by FreddeN93 - 27.04.2013, 15:13
Re: LS-RP's /ame command - by RajatPawar - 27.04.2013, 15:14
Re: LS-RP's /ame command - by zDivine - 27.04.2013, 15:16
Re: LS-RP's /ame command - by FreddeN93 - 27.04.2013, 15:20
Re: LS-RP's /ame command - by zDivine - 27.04.2013, 15:24
Re: LS-RP's /ame command - by FreddeN93 - 27.04.2013, 15:28
Re: LS-RP's /ame command - by Tamer - 27.04.2013, 16:46
Re: LS-RP's /ame command - by FreddeN93 - 27.04.2013, 16:58

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