Speed hack ! :)
#14

Inside public OnPlayerKeyStateChange when a player hits Lshift button, along with the speed boost, a timer starts which changes a bool variable. In a second this bool returns to its initial state (example: new AltPressed[MAX_PLAYERS]). You use "if" to check if 1 sec has passed. This is the 1 sec idea. For a RP server 1.25-1.3 velocity multiplier is just fine. But because you will have that 1 sec prevent, perhaps your multiplier should be even bigger.
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Messages In This Thread
Speed hack ! :) - by MatZZPL - 24.04.2013, 18:01
Re: Speed hack ! :) - by bensmart469 - 24.04.2013, 18:03
Re: Speed hack ! :) - by MatZZPL - 24.04.2013, 18:05
Re: Speed hack ! :) - by Civilian - 24.04.2013, 18:08
Re: Speed hack ! :) - by zT KiNgKoNg - 24.04.2013, 18:11
Re: Speed hack ! :) - by Civilian - 24.04.2013, 18:12
Re: Speed hack ! :) - by MatZZPL - 24.04.2013, 18:14
AW: Speed hack ! :) - by HurtLocker - 24.04.2013, 18:16
Re: Speed hack ! :) - by MatZZPL - 24.04.2013, 18:19
AW: Speed hack ! :) - by HurtLocker - 24.04.2013, 18:23
Re: Speed hack ! :) - by MatZZPL - 24.04.2013, 18:26
AW: Speed hack ! :) - by HurtLocker - 24.04.2013, 18:35
Re: Speed hack ! :) - by MatZZPL - 24.04.2013, 18:42
AW: Speed hack ! :) - by HurtLocker - 24.04.2013, 18:52
Re: Speed hack ! :) - by MatZZPL - 24.04.2013, 18:56
AW: Speed hack ! :) - by HurtLocker - 24.04.2013, 19:06
Re: Speed hack ! :) - by geohareas - 24.04.2013, 19:08
Re: Speed hack ! :) - by MatZZPL - 24.04.2013, 19:22

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