24.04.2013, 18:22
pawn Код:
public OnPlayerUpdate(playerid)
{
if(IsPlayerInAnyVehicle(playerid))
{
new Float:h; //health
new veh; //vehicle
veh = GetPlayerVehicleID(playerid);
GetVehicleHealth(veh,h);
if(h <=990) RepairVehicle(veh);
}
return 1;
}