Check if a player is on ground or in air.
#2

Above ground, means falling. So create a timer which detects the z axis difference. But people moving on ground, also have z axis differences. It's up to you to define how big that difference will be per value of time so that people of ground won't count as flying ones.
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Messages In This Thread
Check if a player is on ground or in air. - by techg9 - 24.04.2013, 16:23
AW: Check if a player is on ground or in air. - by HurtLocker - 24.04.2013, 16:45
Re: AW: Check if a player is on ground or in air. - by techg9 - 24.04.2013, 16:57
AW: Check if a player is on ground or in air. - by HurtLocker - 24.04.2013, 17:02
Re: AW: Check if a player is on ground or in air. - by DaRk_RaiN - 24.04.2013, 17:02
Re: Check if a player is on ground or in air. - by Faisal_khan - 24.04.2013, 17:17
Re: Check if a player is on ground or in air. - by Pottus - 24.04.2013, 17:37
Re: Check if a player is on ground or in air. - by techg9 - 24.04.2013, 18:52

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