24.04.2013, 02:34
tente assim na sua callback OnPlayerConnect.
pawn Код:
public OnPlayerConnect(playerid)
{
new Name[MAX_PLAYER_NAME];
GetPlayerName(playerid, Name, sizeof(Name));
TextDrawShowForPlayer(playerid, Textdraw10);
format(gString, sizeof(gString), "%s", Name);
TextDrawSetString(Textdraw10, gString);
return 1;
}