23.04.2013, 23:45
Quote:
Explain the benefits of dynamic to me?
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If you take a look at the original GodFather game-mode, it's a GREAT example of how (almost) everything is static. For example, there are static vehicles, static factions, static objects, etc, etc.
A good dynamic system basically means that NOTHING is static and that everything can be added/removed/edited without ever having to open up the script and do it. It's quite handy in modern RP servers where factions, vehicles, and objects should be added on the fly.