23.04.2013, 04:18
In OnPlayerUpdate
pawn Код:
if(IsPlayerInAnyVehicle(playerid))
{
new Float:h; //health
new veh; //vehicle
veh = GetPlayerVehicleID(playerid)
GetVehicleHealth(veh,h);
if(h <=990) RepairVehicle(veh);
}