[Ajuda] Suspeito morto
#3

Sim, e para ajuda.

pawn Код:
public SetPlayerCriminal(playerid,declare,reason[])
{
    if(IsPlayerConnected(playerid) && !IsACop(playerid))
    {
        if(WantedPoints[playerid] < 1500) WantedPoints[playerid] += 1;
        PlayerInfo[playerid][pCrimes] += 1;
        new turned[MAX_PLAYER_NAME];
        new turner[MAX_PLAYER_NAME];
        new location[MAX_ZONE_NAME];
        GetPlayer2DZone(playerid, location, MAX_ZONE_NAME);
        strmid(PlayerCrime[playerid][pAccusedof], reason, 0, strlen(reason), 255);
        GetPlayerName(playerid, turned, sizeof(turned));
        if (declare == 255)
        {
            format(turner, sizeof(turner), "Cвmeras de Seguranзa");
            strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
        }
        else
        {
            if(IsPlayerConnected(declare))
            {
                GetPlayerName(declare, turner, sizeof(turner));
                strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
                strmid(PlayerCrime[declare][pBplayer], turned, 0, strlen(turned), 255);
                strmid(PlayerCrime[declare][pAccusing], reason, 0, strlen(reason), 255);
            }
        }
        format(gstring, sizeof(gstring), "Vocк cometeu um crime ( %s ). Relato: %s.",reason,turner);
        SendClientMessage(playerid, COLOR_LIGHTRED, gstring);
        SetPlayerWantedLevel(playerid, WantedPoints[playerid]);
        format(gstring, sizeof(gstring), "Nнvel de procurado: %d", WantedPoints[playerid]);
        SendClientMessage(playerid, COLOR_YELLOW, gstring);
        for(new i = 0; i < MAX_PLAYERS; i++)
        {
            if(IsPlayerConnected(i))
            {
                if(IsACop(i))
                {
                    format(gstring, sizeof(gstring), "Todas as unidades:");
                    SendClientMessage(i, COLOR_LIGHTRED, gstring);
                    format(gstring, sizeof(gstring), "HQ - Denunciante: %s | Suspeito:{FF0000} %s",turner,turned);
                    SendClientMessage(i, TEAM_BLUE_COLOR, gstring);
                    format(gstring, sizeof(gstring), "HQ - Crime: {FF0000}%s | Localizaзгo: %s",reason,location);
                    SendClientMessage(i, TEAM_BLUE_COLOR, gstring);
                    if(GetPlayerInterior(playerid) == 0)
                    {
                        format(gstring, sizeof(gstring), "Interior: Nгo");
                        SendClientMessage(i, TEAM_BLUE_COLOR, gstring);
                    }
                    else
                    {
                        format(gstring, sizeof(gstring), "Interior: Sim");
                        SendClientMessage(i, TEAM_BLUE_COLOR, gstring);
                    }
                }
            }
        }
    }//not connected
}
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Messages In This Thread
Suspeito morto - by Gutierrez_zikaloko - 20.04.2013, 19:03
Re: Suspeito morto - by Don_Speed - 20.04.2013, 20:11
Re: Suspeito morto - by Gutierrez_zikaloko - 20.04.2013, 20:34

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