18.04.2013, 13:13
Is there any way to check, is key has been released by user? i.e
if(Keys & KEY_FIRE)
{
}
if(RELEASED(KEY_FIRE))
{
}
or something like that? I'm using GetPlayerKeys in timer ex.
if(Keys & KEY_FIRE)
{
}
if(RELEASED(KEY_FIRE))
{
}
or something like that? I'm using GetPlayerKeys in timer ex.