17.04.2013, 22:27
Arf thanks, There is no way to fix it? I attenuated the bug i create a calculation health and armour without OnPlayerUpdate and without GetPlayerHealth/Armour beacause GetPlayerHealth or Armour is very bad on OnPlayerTakeDamage
source MP2: https://sampforum.blast.hk/showthread.php?tid=414939
With my system when the Health back exemply, the next hit puts in the right place the health if he dont back also...
But it is not perfectly
source MP2: https://sampforum.blast.hk/showthread.php?tid=414939
With my system when the Health back exemply, the next hit puts in the right place the health if he dont back also...
But it is not perfectly

