16.04.2013, 22:21
nгo to usando nenhum antiamx
quando compila
Код:
==================================== [19:45:48] Adv Bases [19:45:48] ==================================== [19:45:48] Number of vehicle models: 2 [19:45:48] [debug] Run time error 4: "Array index out of bounds" [19:45:48] [debug] Accessing element at index 65535 past array upper bound 19 [19:45:48] [debug] AMX backtrace: [19:45:48] [debug] #0 00016aec in public OnPlayerTakeDamage (playerid=1, issuerid=65535, Float:amount=3.30000, weaponid=54) at C:\Users\lucas\Desktop\samp03x_svr_R1-2_win32\gamemodes\original.pwn:1022 [19:45:58] [debug] Run time error 4: "Array index out of bounds" [19:45:58] [debug] Accessing element at index 65535 past array upper bound 19 [19:45:58] [debug] AMX backtrace: [19:45:58] [debug] #0 00016aec in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=4.95000, weaponid=54) at C:\Users\lucas\Desktop\samp03x_svr_R1-2_win32\gamemodes\original.pwn:1022
Код:
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase Header size: 4520 bytes Code size: 481408 bytes Data size: 250028 bytes Stack/heap size: 16384 bytes; estimated max. usage=3156 cells (12624 bytes) Total requirements: 752340 bytes