Array index out of bounds
#1

Hey guys. Firstly, Thanks for looking at the thread. Secondly: The issue I'm having is when I try to load player cars. I'm getting an error that says "error 032: array index out of bounds (variable "CarInfo")". I honestly have no idea whats causing this, as the first line works, but any subsequent line reaching for the enum says it out of bounds.

Heres the problem code

Код:
	for(new i = 0; i < rows; i++) // run the for loop for how ever many cars are returned, should be less then or equal to 5.
	{
	//"SELECT cID, cModel, cCol1, cCol2, cPlate, cInsured, cHealth, cPosX, cPosY, cPosZ, cPosR, cPanelDamage, cDoorDamage, cLightDamage, cTireDamage, cMileage, cFuel, cFuelType, cEngineToggleable, cDoors FROM `cinfo` WHERE cOwner = '%s'", playerName);
		lolcar = CreateVehicle(400, 0, 0, -5, 0, 0, 0, 60000);
		cache_get_row(i, 0, temp); CarInfo[lolcar][cId] = strval(temp); //This one works
		PlayerInfo[playerid][pCarsOwned] = rows;
		cache_get_row(i, 1, temp); CarInfo[lolcar][cModel] = strval(temp);//So does this one...
		cache_get_row(i, 2, temp); CarInfo[lolcar][cCol1] = strval(temp); //none of these works, past those two.
		cache_get_row(i, 3, temp); CarInfo[lolcar][cCol2] = strval(temp);
		cache_get_row(i, 7, temp); CarInfo[lolcar][cPosX] = floatstr(temp);
		cache_get_row(i, 8, temp); CarInfo[lolcar][cPosY] = floatstr(temp);
		cache_get_row(i, 9, temp); CarInfo[lolcar][cPosZ] = floatstr(temp);
		cache_get_row(i, 10, temp); CarInfo[lolcar][cPosR] = floatstr(temp);
		DestroyVehicle(lolcar);
		lolcar = CreateVehicle(CarInfo[lolcar][cModel], CarInfo[lolcar][cPosX], CarInfo[lolcar][cPosY], CarInfo[lolcar][cPosZ], CarInfo[lolcar][cPosR], CarInfo[lolcar][cCol1], CarInfo[lolcar][cCol2], 60000);
		GetPlayerName(playerid, CarInfo[lolcar][cOwner], MAX_PLAYER_NAME);
		cache_get_row(i, 4, CarInfo[lolcar][cPlate]); SetVehicleNumberPlate(lolcar, CarInfo[lolcar][cPlate]); //Get the plate, and stick it onto the car
		cache_get_row(i, 5, temp); CarInfo[lolcar][cInsured] = strval(temp); //Is the car insured???
		cache_get_row(i, 6, temp); CarInfo[lolcar][cHealth] = floatstr(temp); SetVehicleHealth(lolcar, CarInfo[lolcar][cHealth]);//Get the health of the car, then set it.
		cache_get_row(i, 11, temp); CarInfo[lolcar][cPanelDamage] = strval(temp); //Panel damage of the vehicle.
		cache_get_row(i, 12, temp); CarInfo[lolcar][cDoorDamage] = strval(temp); // Get the door damage
		cache_get_row(i, 13, temp); CarInfo[lolcar][cLightDamage] = strval(temp); //Get the light damage
		cache_get_row(i, 14, temp); CarInfo[lolcar][cTireDamage] = strval(temp); // Get the tire damage
		cache_get_row(i, 15, temp); CarInfo[lolcar][cMileage] = strval(temp); //Get the Mileage of the car.
		cache_get_row(i, 16, temp); CarInfo[lolcar][cFuel] = strval(temp);//How much gas is in the car?
		cache_get_row(i, 17, temp); CarInfo[lolcar][cFuelType] = strval(temp);//How much diesel is in the car??
		cache_get_row(i, 18, temp); CarInfo[lolcar][cEngineToggleable] = strval(temp);
		cache_get_row(i, 19, temp); CarInfo[lolcar][cLocked] = strval(temp);
		new string[128];
		format(string, sizeof(string), "Car is locked = %i, %s", CarInfo[lolcar][cLocked], temp);
		SendClientMessage(playerid, -1, string);
		CarInfo[lolcar][cEngineToggleable] = 1; // Car can be turned on...-at this point-
		PlayerInfo[playerid][pCarsSpawned][i] = lolcar; //Add this car to their list of spawned cars!
		UpdateVehicleDamageStatus(lolcar, CarInfo[lolcar][cPanelDamage], CarInfo[lolcar][cDoorDamage], CarInfo[lolcar][cLightDamage], CarInfo[lolcar][cTireDamage]); // Set the damage
		SetVehicleParamsEx(lolcar, 0,  0,  0,  CarInfo[lolcar][cLocked], 0, 0, 0);
	}
Here's the enum for the cars.

Код:
enum cInfo //Car Enumator
{
	cId,
	cModel,
	cCol1,
	cCol2,
	cOwner[MAX_PLAYER_NAME],
	cFaction, // if cFaction == 1, it's in a faction...see car owner for faction of car.
	cPlate,
	cInsured,
	cPanelDamage,
	cDoorDamage,
	cLightDamage,
	cTireDamage,
	cLocked,
	Float:cHealth,
	Float:cPosX,
	Float:cPosY,
	Float:cPosZ,
	Float:cPosR,
	cEngine,
	cAlarm,
	cLights,
	cDoors,
	cBonnet,
	cBoot,
	cObjective,
	cWeed,
	cCocaine,
	cHeroin,
	cMDMA,
	cWeapons,
	cAmmo,
	cFuel,
	cFuelType,
	cMileage,
	cFuelTimer,
	cFuelTDTimer,
	cDriver,
	cTick,
	cEngineToggleable,
	cWindows = 0,
	cRadio,
}
new CarInfo[MAX_VEHICLES][cInfo];
Thanks for any help.
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Messages In This Thread
Array index out of bounds - by Scyattica - 16.04.2013, 21:14
Re: Array index out of bounds - by Krx17 - 16.04.2013, 22:31
Re: Array index out of bounds - by Scyattica - 16.04.2013, 22:54
Re: Array index out of bounds - by Scyattica - 17.04.2013, 22:32
Re: Array index out of bounds - by Scyattica - 19.04.2013, 23:22

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