16.04.2013, 18:43
I would go with the next:
As with the code Knappen posted it will do:
also if the house file isn't found.
Best regards,
Jesse
pawn Код:
stock LoadHouses()
{
new name[128], value[128];
new FileName[128];
for(new i = 0; i < MAX_HOUSES; i++)
{
format(FileName, sizeof(FileName), "Houses/House_%d.ini", i);
if(fexist(FileName))
{
INI_Int("InteriorID", HouseVar[i][hInteriorID]);
INI_Float("InteriorX", HouseVar[i][hInteriorX]);
INI_Float("InteriorY", HouseVar[i][hInteriorY]);
INI_Float("InteriorZ", HouseVar[i][hInteriorZ]);
INI_Int("HousePrice", HouseVar[i][HousePrice]);
INI_Int("ExteriorID", HouseVar[i][hExteriorID]);
INI_Float("ExteriorX", HouseVar[i][hExteriorX]);
INI_Float("ExteriorY", HouseVar[i][hExteriorY]);
INI_Float("ExteriorZ", HouseVar[i][hExteriorZ]);
INI_Int("Owner", HouseVar[i][hOwner]);
INI_Int("LockStatus", HouseVar[i][LockStatus]);
printf("["ServerName"] House %d spawned.", i);
SpawnedHouses++;
if(HouseVar[i][hExteriorX] < 2) // Breaks the loop if the X coordinates are under 2. Should work I guess.
break;
}
}
if(strcmp(HouseVar[i][hOwner], "Nobody", true) == 0)
{
HouseVar[i][LockStatus] = 0;
HouseVar[i][HPickupID] = CreateDynamicPickup(1273, 23, HouseVar[i][hExteriorX], HouseVar[i][hExteriorY], HouseVar[i][hExteriorZ], 0, -1, -1, 150.0);
}
else
{
HouseVar[i][HPickupID] = CreateDynamicPickup(1272, 23, HouseVar[i][hExteriorX], HouseVar[i][hExteriorY], HouseVar[i][hExteriorZ], 0, -1, -1, 150.0);
}
return 1;
}
pawn Код:
printf("["ServerName"] House %d spawned.", i);
SpawnedHouses++;
Best regards,
Jesse

