[Include] [INC] S:Interior 2.0 (0.2 Compatible)
#6

OK, as i can't use GetInteriorName (it return me strange things, like AA, FF etc ), i 've used this command:

pawn Code:
if(strcmp(cmdtext,"/name",true) == 0)
{
  SendClientMessage(playerid,C2,intval[GetPlayerInteriorID(playerid)][intname]);
  return 1;
}
So...here is position for starting my test, this is near the Binco in LV :
X 2107.50
Y 2257.50
Z 11.00

Then i've do the few shop aroud this batiment.

My results:
Code:
+---------------+----------------+
|  REAL NAME  |  GIVED NAME  |
+---------------+----------------+
|   BINCO   |   BINCO   |
+---------------+----------------+
| CLUCKIN BELL |  AMMUNATION  |
+---------------+----------------+
|   24/7   |    24/7   |
+---------------+----------------+
|   ZIP    |    ZIP   |
+---------------+----------------+
|   PIZZA   |  AMMUNATION  |
+---------------+----------------+
As you can see, error with the pizza vendor and the cluckin bell

Hope you can resolve it
Reply


Messages In This Thread
[INC] S:Interior 2.0 (0.2 Compatible) - by Sacky - 23.11.2006, 04:55
Re: [INC]SInterior 1 - by yom - 23.11.2006, 05:34
Re: [INC]SInterior 1 - by Sacky - 23.11.2006, 05:39
Re: [INC]SInterior 1 - by yom - 23.11.2006, 06:05
Re: [INC]SInterior 1 - by Sacky - 23.11.2006, 07:01
Re: [INC]SInterior 1 - by yom - 23.11.2006, 07:54
Re: [INC]SInterior 1 - by Sacky - 23.11.2006, 08:09
Re: [INC]SInterior 1 - by d.wine - 23.11.2006, 10:56
Re: [INC]SInterior 1 - by PsYcHoGoD - 23.11.2006, 15:38
Re: [INC]SInterior 1 - by d.wine - 23.11.2006, 16:26

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