15.04.2013, 12:36
It's all about striking a perfect balance between simple/complex game. If something is too simple players will not play for long and move on. On the other hand if it is too difficult or slow to start, they will loose interest and move on. It's not easy to find that balance.
If by simple you mean 'empty' then yeah, they should just close shop and waste no-more moneyz (IMO).
Personally, I think a very simple game with lots of features would be better than a difficult (or complex) game with lots of features. By better, i mean keep more players online.
If by simple you mean 'empty' then yeah, they should just close shop and waste no-more moneyz (IMO).
Personally, I think a very simple game with lots of features would be better than a difficult (or complex) game with lots of features. By better, i mean keep more players online.