pawn Код:
public OnPlayerSpawn()
{
CreateDynamicObject(1684, 1233.50720, 646.84497, -3.66981, 0.00000, 0.00000, 358.08310);
CreateDynamicObject(1684, 1233.25684, 642.83417, -3.59419, 0.00000, 0.00000, 358.08310);
CreateDynamicObject(1684, 1233.30017, 638.62585, -3.69419, 0.00000, 0.00000, 358.08310);
CreateDynamicObject(16000, 1237.81702, 639.69025, -3.07025, 0.00000, 0.00000, 88.00768);
CreateDynamicObject(1684, 1233.10608, 634.79724, -3.61806, 0.00000, 0.00000, 358.08310);
CreateDynamicObject(16000, 1228.56531, 639.63593, -3.07025, 0.00000, 0.00000, 268.30762);
CreateDynamicObject(16000, 1233.64270, 629.29999, -3.07025, 0.00000, 0.00000, -0.05580);
CreateDynamicObject(1684, 1233.21082, 630.78326, -3.58797, 0.00000, 0.00000, 358.08310);
CreateDynamicObject(16000, 1233.79602, 647.35321, -3.07025, 0.00000, 0.00000, 181.00755);
}