13.04.2013, 17:20
Em public SyncTime
Em public Production
Em public PayDay
Код:
public SyncTime() { new string[64]; new tmphour; new tmpminute; new tmpsecond; gettime(tmphour, tmpminute, tmpsecond); Fixhour(tmphour); tmphour = shifthour; if ((tmphour > ghour) || (tmphour == 0 && ghour == 23)) { format(string, sizeof(string), "[BWS]: Agora sгo %d:00 horas",shifthour); BroadCast(COLOR_WHITE,string); ghour = tmphour; PayDay(); SetHora(); } }
Код:
public Production() { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pFishes] >= 5) { if(FishCornt[i] >= 3) { PlayerInfo[i][pFishes] = 0; } else { FishCornt[i] += 1; } } if(PlayerDrunk[i] > 0) { PlayerDrunk[i] = 0; PlayerDrunkTime[i] = 0; SetPlayerDrunkLevel (i, 0); GameTextForPlayer(i, "~w~O efeito da bebida~n~~b~acabou", 3500, 1); } if(PlayerInfo[i][pPayDay] < 6) { PlayerInfo[i][pPayDay] += 1; } //+ 5 min to PayDay anti-abuse } } }
Код:
public PayDay() { new Conta,interest; new rent = 0; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && !IsPlayerNPC(i)) { if(PlayerInfo[i][pLevel] > 0) { if(MoneyMessage[i]==1) { SendClientMessage(i, COR_CV, "Vocк devia ter debitado suas dнvidas, lhe enviaram um pedido de prisгo."); GameTextForPlayer(i, "~r~apreendido !", 2000, 1); SetPlayerInterior(i, 6); SetPlayerPos(i, 264.6288,77.5742,1001.0391); PlayerInfo[i][pJailed] = 1; ResetPlayerWeapons(i); WantedPoints[i] = 0; PlayerInfo[i][pJailTime] = 240; format(gstring, sizeof(gstring), "Vocк foi preso por %d segundos. Fianзa: Desativada", PlayerInfo[i][pJailTime]); SendClientMessage(i, COLOR_LIGHTBLUE, gstring); } if(Multa[i] > 1) { SendClientMessage(i, COR_TRIADS, "Vocк devia ter debitado suas dнvidas, lhe enviaram um pedido de prisгo."); GameTextForPlayer(i, "~r~apreendido !", 2000, 1); SetPlayerInterior(i, 6); SetPlayerPos(i, 264.6288,77.5742,1001.0391); PlayerInfo[i][pJailed] = 1; ResetPlayerWeapons(i); WantedPoints[i] = 0; PlayerInfo[i][pJailTime] = 240; format(gstring, sizeof(gstring), "Vocк foi preso por %d segundos. Fianзa: Desativada", PlayerInfo[i][pJailTime]); SendClientMessage(i, COLOR_LIGHTBLUE, gstring); } if(MoneyMessage[i]==1) { SendClientMessage(i, COLOR_LIGHTRED, "Vocк nгo pagou a sua dнvida e foi preso."); GameTextForPlayer(i, "~r~Preso!", 2000, 1); SetPlayerInterior(i, 6); SetPlayerPos(i, 264.6288,77.5742,1001.0391); PlayerInfo[i][pJailed] = 1; ResetPlayerWeaponsEx(i); WantedPoints[i] = 0; SetPlayerWantedLevel(i, 0); PlayerInfo[i][pJailTime] = 600; format(gstring, sizeof(gstring), "Vocк foi preso por %d segundos.", PlayerInfo[i][pJailTime]); SendClientMessage(i, COLOR_LIGHTBLUE, gstring); } new playername2[MAX_PLAYER_NAME]; GetPlayerName(i, playername2, sizeof(playername2)); Conta = PlayerInfo[i][pConta]; new key = PlayerInfo[i][pPHousekey]; if(key != 255) { rent = HouseInfo[key][hRent]; if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0) { rent = 0; } else if(rent > GetPlayerMoneyEx(i)) { PlayerInfo[i][pPHousekey] = 255; SendClientMessage(i, COLOR_WHITE, "Vocк foi expulso(a)."); rent = 0; } HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent; } new tmpintrate; if(PlayerInfo[i][pVIP] == 1) { tmpintrate = 3; } else if(PlayerInfo[i][pVIP] == 2) { tmpintrate = 4; } else { tmpintrate = 1; } if(PlayerInfo[i][pPayDay] >= 3) { Tax += TaxValue;//Shorld work for every player online PlayerInfo[i][pConta] -= TaxValue; new checks = PlayerInfo[i][pSalario]; new ebill = (PlayerInfo[i][pConta]/30000)*(PlayerInfo[i][pLevel]); ConsumingMoney[i] = 1; GivePlayerMoneyEx(i, checks); if(PlayerInfo[i][pConta] > 0) { PlayerInfo[i][pConta] -= ebill; SBizzInfo[4][sbTill] += ebill; } else { ebill = 0; } interest = (PlayerInfo[i][pConta]/1000)*(tmpintrate); PlayerInfo[i][pExp]++; PlayerPlayMusic(i); PlayerInfo[i][pConta] = Conta+interest; SendClientMessage(i, COLOR_WHITE, "|_____ Mensagem do Banco _____|"); format(gstring, sizeof(gstring), " Salбrio: R$%d Imposto: -R$%d", checks, TaxValue); SendClientMessage(i, COLOR_GRAD1, gstring); SendClientMessage(i, COLOR_GRAD1, " Mйdico: R$300"); if(PlayerInfo[i][pPHousekey] != 255 || PlayerInfo[i][pPbiskey] != 255) { format(gstring, sizeof(gstring), " Energia: -R$%d", ebill); SendClientMessage(i, COLOR_GRAD1, gstring); format(gstring, sizeof(gstring), " Бgua: -R$%d", wbill); SendClientMessage(i, COLOR_GRAD1, gstring); } format(gstring, sizeof(gstring), " Banco: R$%d", Conta); SendClientMessage(i, COLOR_GRAD1, gstring); format(gstring, sizeof(gstring), " Juros: 0.%d por cento",tmpintrate); SendClientMessage(i, COLOR_GRAD4, "|_______________________________________|"); format(gstring, sizeof(gstring), " Novo extrato: R$%d", PlayerInfo[i][pConta]); SendClientMessage(i, COLOR_GRAD5, gstring); format(gstring, sizeof(gstring), " Aluguel: -R$%d", rent); SendClientMessage(i, COLOR_GRAD5, gstring); format(gstring, sizeof(gstring), "~w~Salario"); GameTextForPlayer(i, gstring, 5000, 1); GivePlayerMoneyEx(i,- 300); OnPlayerSave(i); rent = 0; PlayerInfo[i][pPoint] += numplayers; format(string, sizeof(string), "{ff9600}Vocк ganhou {fff000}%d Cash {ff9600}por ter {fff000}%d {ff9600}Jogadores Online", numplayers,numplayers); SendClientMessage(i, COLOR_GRAD5, string); PlayerInfo[i][pPayDay] = 0; PassadoUmDia++; PlayerInfo[i][pSalario] = 0; PlayerInfo[i][pCaixinha] = 0; PlayerInfo[i][pConnectTime] += 1; pban[i] = 0; if(PlayerInfo[i][pVIP] == 1) { PlayerInfo[i][pExp] += 2; GivePlayerMoneyEx(i,20000); SendClientMessage(i,COLOR_LIGHTPINK,"Vocк recebeu 20k de bфnus por ser vip."); } else if(PlayerInfo[i][pVIP] == 2) { PlayerInfo[i][pExp] += 4; GivePlayerMoneyEx(i,40000); SendClientMessage(i,COLOR_LIGHTPINK,"Vocк recebeu 40k de bфnus por ser super vip."); } else if(PlayerInfo[i][pTimeVIP] >= 1) { PlayerInfo[i][pExp] += 1; GivePlayerMoneyEx(i,15000); SendClientMessage(i,COLOR_LIGHTPINK,"Vocк recebeu 15k de bфnus por ser vip Timer."); } else if(PlayerInfo[i][pSocio] >= 1) { PlayerInfo[i][pExp] += 6; GivePlayerMoneyEx(i,50000); SendClientMessage(i,COLOR_LIGHTPINK,"Vocк recebeu 50k de bфnus por ser socio."); } if(PlayerInfo[i][pEmprego] > 0) { if(PlayerInfo[i][pContractTime] < 25) { PlayerInfo[i][pContractTime] ++; } } } else { SendClientMessage(i, COLOR_LIGHTRED, "* Vocк nгo jogou tempo suficiente para receber salбrio!."); } } } new lolbagui; lolbagui = PlayerInfo[i][pExp]; new nxtlevel = PlayerInfo[i][pLevel]+1; if(lolbagui >= nxtlevel*levelexp) { GameTextForPlayer(i, "~g~Respeito Adquirido!~n~~r~Digite /comprarnivel!", 5000, 1); } } Avisouc = 0; OOCNews(COLOR_WHITE, "Loteria: Ja comecou a loteria."); new rand = random(80); if(rand < 77) { rand += 3; } Lotto(rand); Checkprop(); //return true; } stock strtokEx(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[64]; while ((index < length) && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; } stock strtokEx(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[64]; while ((index < length) && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; }