Setworld/Proxdetector bug
#6

Quote:
Originally Posted by Mattakil
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try a /fixworld

pawn Код:
CMD:fixworld(playerid, params)
    {
    SetPlayerVirtualWorld(playerid, 0);
    SendClientMessage(playerid, -1, "Your world has been set to ours.");
    }
So when you are not in that world, type the command and it should fix you
Did you even possibly read what I wrote?
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Messages In This Thread
Setworld/Proxdetector bug - by lean1337 - 13.04.2013, 16:14
Re: Setworld/Proxdetector bug - by IstuntmanI - 13.04.2013, 16:16
Re: Setworld/Proxdetector bug - by Shoulen - 13.04.2013, 16:18
Re: Setworld/Proxdetector bug - by lean1337 - 13.04.2013, 16:19
Re: Setworld/Proxdetector bug - by Mattakil - 13.04.2013, 17:00
Re: Setworld/Proxdetector bug - by lean1337 - 13.04.2013, 17:05

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