13.04.2013, 16:19
Here is /world
And /setworld for admins
And onplayertext
pawn Код:
LEANCMD:(world)
{
new
world,
string[126];
if(sscanf(params, "i", world)) return SendClientMessage(playerid, 0xF97804FF, "USAGE: /world [WorldID]");
if (IsPlayerInAnyVehicle(playerid))
{
format(string, sizeof(string), "You cant use this while being in a vehicle.");
}
else
{
SetPlayerVirtualWorld(playerid, world);
format(string, sizeof(string), "Your virtual world have been set to %i",world);
}
SendClientMessage(playerid, COLOR_LIGHTRED, string);
return 1;
}
And /setworld for admins
pawn Код:
LEANCMD:(setworld)
{
new
world,
id,
string[126];
if(PlayerInfo[playerid][pAdmin] < 1) return SCM(playerid, COLOR_LIGHTRED, "ACCESS DENIED");
if(sscanf(params, "ui", id, world)) return SCM(playerid, COLOR_LIGHTRED, "USAGE: /setworld [PoN/ID] [WorldID]");
if(IsPlayerInAnyVehicle(id))
{
RemovePlayerFromVehicle(id);
SetPlayerVirtualWorld(id, world);
format(string, sizeof(string), "Your world have been set to %i by Admin %s", world, GetName(playerid));
SendClientMessage(id, COLOR_LIGHTRED, string);
format(string, sizeof(string), "You have set %s's virtual world to %i", GetTName(id), world);
SendClientMessage(playerid, COLOR_LIGHTRED, string);
}
else
{
SetPlayerVirtualWorld(id, world);
format(string, sizeof(string), "Your world have been set to %i by Admin %s", world, GetName(playerid));
SendClientMessage(id, COLOR_LIGHTRED, string);
format(string, sizeof(string), "You have set %s's virtual world to %i", GetTName(id), world);
SendClientMessage(playerid, COLOR_LIGHTRED, string);
}
return 1;
}
pawn Код:
if (realchat && IsSpecing[playerid] == 0)
{
new sendername[MAX_PLAYER_NAME], string[128];
GetPlayerName(playerid, sendername, sizeof(sendername));
sendername[strfind(sendername,"_")] = ' ';
format(string, sizeof(string), "%s says: %s", sendername, text);
ProxDetector(20.0, playerid, string ,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE3,COLOR_FADE3);
format(string,sizeof(string),"[%d-%d-%d] %s says: %s ",GetDay(),GetMonth(),GetYear(),sendername, text);
Log("/logs/Emotes.txt",string);
return 0;
}
return 1;
}